Dont know if these questions belong here, but i give it a try:
It think it is really important to make your shots count -> a high damage weapon is useless if you dont hit often enough. Therefore i am searching for some information about the exact effects of the the follwiong factors (Version 2.2):
Accuracy vs. Weapon skill:
How do these two factors EXACTLY influence the chance to hit?
Their importance greatly effects my choice of troopers...right now i value accuracy over wepon skill, as accuracy is really slow to improve...
To give an example: I want to have an sniper for long range shots. Two troopers could qualify:
Nr.1: Accuracy 27, but Sniper only 18
Nr.2: Accuracy only 21, but Sniper 28
Which one will have a better chance to hit on, lets say, 20 "Hexes" distance (same weapon)
Range vs. Spread:
In understand that the range limit of course limits your maximum range and that spread is an indicator of the amount of misfire/the amount of spreading your single shots.
1. What does this range (e.g. range 22) actually mean? 22 feet? 22 "hexes"? 22 meters? I assume that "hexes" are meant...but then: Sniper rifles and bolters have a range of 250! That is much more than any map will ever have...are there any benefits on aiming on targets much closer than the maximum range?
2. What does spread 2,3 or 4 actually mean? How important are these numbers? I actually know, the higher the spread, the more bullets will hit surrounding "hexes". And this might be used for additional effects (killing more than one target per shot), so i dont realy need to know the exact effects of spread for these fire modes (full auto, spray)
But when not using some full-auto, but a single shot (e. g. snap shot, aimed shot) lesser spread is perferred of course. At this point range comes into play.
Which weapon will have a better chance to hit?
Situation: Two troopers, identical accuracy and identical weapon skill. There is an enemy at 20 "hexes":
Nr. 3: Laser Pistol ( Range 60, Spread 0,4)
Nr. 4: Laser Rifle (Range 90, Spread 1)
Nr. 5: Particle Beam Rifle (Range 150, Spread 1,5)
Nr. 6: Bolter (Range 250, Spread 1,7)
Nr. 7: Sniper Rifle (Range 250, Spread 0,9)
I assume that range MUST have an impact, otherwise the CLOSE combat weapon "Laser pistol" should have the best chance to hit...and this cant be. But how BIG are the effects of spread and range combined...
One last pint: I was really pleasantly surprised by the laser weaponry. If spread has some consirable impact on the chances to hit, lasers might become actually useful for precise fire...