project-navigation
Personal tools

Author Topic: bugs(?) in UFO:AI 2.2 dev(2.2 branch - rev 13069 - 2007-11-21)  (Read 3589 times)

Offline brackxs

  • Rookie
  • ***
  • Posts: 18
    • View Profile
bugs(?) in UFO:AI 2.2 dev(2.2 branch - rev 13069 - 2007-11-21)
« on: November 22, 2007, 11:22:35 am »
* I somehow did not get the ir goggles to work. the soldier had them equipped and hat about 25 time units to spare, the headgear icon was not greyed out, but when clicking on the the headgear-icon nothing happens and no time units are spent.

* wrong graphics (plasmablade) is displayed in the rocket-defense screen (base-->buildings-->rocket-defense)

otherwise: great game...

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: bugs(?) in UFO:AI 2.2 dev(2.2 branch - rev 13069 - 2007-11-21)
« Reply #1 on: November 23, 2007, 09:37:10 am »
* wrong graphics (plasmablade) is displayed in the rocket-defense screen (base-->buildings-->rocket-defense)

can you please provide us with more infos about this bug?

where (which menu) did you come from? is this reproducible? if yes, how?

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: bugs(?) in UFO:AI 2.2 dev(2.2 branch - rev 13069 - 2007-11-21)
« Reply #2 on: November 23, 2007, 09:54:20 am »
this should be fixed in current trunk and should be fixed in the next beta installer, too

Offline brackxs

  • Rookie
  • ***
  • Posts: 18
    • View Profile
Re: bugs(?) in UFO:AI 2.2 dev(2.2 branch - rev 13069 - 2007-11-21)
« Reply #3 on: November 23, 2007, 11:05:40 am »
thx. but what is with the goggles?