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Author Topic: Idea - Storyline character models?  (Read 17674 times)

Offline Winter

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Idea - Storyline character models?
« on: August 27, 2007, 11:13:47 am »
I've been toying with the idea of requesting models to be made for the storyline characters, such as Cdr. Navarre and Dr. Connor. I can easily draft up a number of detailed descriptions for them. This would also allow us to use them in cutscenes and such.

Anyone else think this is a good idea/worth the effort?

Regards,
Winter

Here is the list of descriptions:


Cdr. Paul Navarre
---
Hair: Black.
Eyes: Brown.
Skin colour: Mediterranean, of Italian/Spanish descent.
Features: Trim-bodied male. Has a sharp-edged, intelligent face with narrow deep-set eyes and a prominent nose.
Clothing: Wears a military uniform rather than a PHALANX one.


Dr. Connor
---
Hair: Brown.
Eyes: Blue.
Skin colour: Caucasian, British.
Features: Ordinary to thin build male. High cheekbones, hollow cheeks, large eyebrows. Has a permanent distracted expression on his face.
Clothing: Wears a scientist's smock and glasses.


Col. Ingrid Falkland
---
Hair: Blonde.
Eyes: Green.
Skin colour: Caucasian, British.
Features: Ordinary build female. Long face with strong bone structure. Narrow mouth with normal lips. Piercing eyes. Blonde eyebrows. Rigid, military bearing.
Clothing: Civilian clothing.


XO Abel S. Howard
---
Hair: Brown, bald on top.
Eyes: Brown.
Skin colour: Caucasian, American.
Features: Slightly overweight male, wide build. Has a face like an old bull; thick cheeks, broad nose, frowning brows over beady eyes.
Clothing: PHALANX uniform.


Cdr. (Air) Subakh al-Kuhar
---
Hair: Black.
Eyes: Brown.
Skin colour: Arabic.
Features: Ordinary build male. Prominent nose and eyebrows, face is otherwise plain. Wears a short black beard.
Clothing: PHALANX uniform.


Surgeon-Captain Helen Floydd
---
Hair: Black.
Eyes: Brown.
Skin colour: Black, Caribbean.
Features: Thin build female. Dark lips, thin black eyebrows, small nose and eyes. Has a very precise expression and general manner.
Clothing: PHALANX medic's uniform.


If any further info is required, just let me know.
« Last Edit: August 31, 2007, 04:56:45 am by Winter »

Offline sitters

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Re: Idea - Storyline character models?
« Reply #1 on: August 27, 2007, 11:25:53 am »
I've been toying with the idea of requesting models to be made for the storyline characters, such as Cdr. Navarre and Dr. Connor. I can easily draft up a number of detailed descriptions for them. This would also allow us to use them in cutscenes and such.

Anyone else think this is a good idea/worth the effort?

Regards,
Winter

For me an good idea, then I know how they must look like and what they must have on details.
when i have an good description, its less work for me before the final model and texture is ready.

Willem


Offline Zenerka

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Re: Idea - Storyline character models?
« Reply #2 on: August 27, 2007, 03:14:10 pm »
I've been toying with the idea of requesting models to be made for the storyline characters, such as Cdr. Navarre and Dr. Connor. I can easily draft up a number of detailed descriptions for them. This would also allow us to use them in cutscenes and such.

Anyone else think this is a good idea/worth the effort?
It is very nice idea because of various reasons, one of them is to make player familiar with faces of such main staff and use them in cutscenes, as you already wrote.

Offline Winter

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Re: Idea - Storyline character models?
« Reply #3 on: August 31, 2007, 04:57:35 am »
Okay, I updated the first post with the descriptions. Looking forward to seeing the results!

Regards,
Winter

Offline sitters

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Re: Idea - Storyline character models?
« Reply #4 on: September 04, 2007, 09:02:18 pm »

First of all, I don't have the heads, I play with the texture and project it ( 2d projection ) on an head.

Its just for making a choice what type of head you like, I dint change the color of the eyes.



Willem













Offline Mattn

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Re: Idea - Storyline character models?
« Reply #5 on: September 04, 2007, 09:13:26 pm »
i want them all :-D

can't you make textures for your existing head model of all of these skins, they are looking great

Offline sitters

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Re: Idea - Storyline character models?
« Reply #6 on: September 04, 2007, 11:08:14 pm »
i want them all :-D

can't you make textures for your existing head model of all of these skins, they are looking great

That's no problem.

Willem

Offline Winter

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Re: Idea - Storyline character models?
« Reply #7 on: September 05, 2007, 01:10:34 am »
First of all, I don't have the heads, I play with the texture and project it ( 2d projection ) on an head.

Its just for making a choice what type of head you like, I dint change the color of the eyes.



Willem

Okay, out of those faces, I'd like to reserve the top middle one for Cdr. Navarre, the bottom left one for XO Howard, and the bottom right for Cdr. Al-Kuhar. Very nice work on all of them.

Regards,
Winter

Offline sitters

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Re: Idea - Storyline character models?
« Reply #8 on: September 05, 2007, 07:23:50 pm »

OK they are reserved.

Here two faces of an fat guy and an really fat guy.




Willem

Offline Winter

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Re: Idea - Storyline character models?
« Reply #9 on: September 05, 2007, 09:09:47 pm »
Nice faces, sitters. Unfortunately neither of them fit the (current) remaining storyline characters, but they'll be useful in general.

We still need faces for Dr. Connor, Col. Falkland and Surgeon-Captain Floydd.

Regards,
Winter

Offline sitters

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Re: Idea - Storyline character models?
« Reply #10 on: September 06, 2007, 12:27:56 pm »

First face ready, ingrid Falkland.




Willem

Offline Winter

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Re: Idea - Storyline character models?
« Reply #11 on: September 06, 2007, 07:34:31 pm »
First face ready, ingrid Falkland.




Willem

I definitely like the face, but the piercings seem very out of place for the character. Mind you, four completely symmetrical piercings, two on both sides of the face, would look weird on anyone.

Would you mind making a non-pierced version? I'd really appreciate it.

Regards,
Winter

Offline BlakeD

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Re: Idea - Storyline character models?
« Reply #12 on: September 06, 2007, 11:46:37 pm »
I think it was a language issue, Winter.  You described her with "piercing eyes", and it got misinterpretted.  Saw it this morning (my time) and thought it was a great. :)

Offline Winter

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Re: Idea - Storyline character models?
« Reply #13 on: September 06, 2007, 11:59:41 pm »
I think it was a language issue, Winter.  You described her with "piercing eyes", and it got misinterpretted.  Saw it this morning (my time) and thought it was a great. :)

Oh, right . . . I can see how that might confuse someone who speaks mainly dutch. Thanks.

I'm sorry for the trouble, sitters. I meant that she's got penetrating, commanding eyes, not that she's got pierced eyebrows or nostrils.

Regards,
Winter

Offline sitters

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Re: Idea - Storyline character models?
« Reply #14 on: September 07, 2007, 02:22:57 pm »
Oh, right . . . I can see how that might confuse someone who speaks mainly dutch. Thanks.

I'm sorry for the trouble, sitters. I meant that she's got penetrating, commanding eyes, not that she's got pierced eyebrows or nostrils.

Regards,
Winter

Yea when you want here "piercings" then you go to the tattoo shop. :)

Here you have one without the piercings. ;) 



Willem
« Last Edit: September 07, 2007, 02:38:50 pm by sitters »