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ui_node_timer.h
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1 
5 /*
6 Copyright (C) 2002-2020 UFO: Alien Invasion.
7 
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
12 
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16 
17 See the GNU General Public License for more details.
18 
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 
23 */
24 
25 #pragma once
26 
27 #include "../../../shared/mathlib.h"
28 #include "ui_node_abstractnode.h"
29 
30 /* prototype */
31 struct uiNode_t;
32 struct uiAction_s;
33 
34 class uiTimerNode : public uiLocatedNode {
35 public:
36  void draw(uiNode_t* node) override;
37  void onWindowOpened(uiNode_t* node, linkedList_t* params) override;
38  void onWindowClosed(uiNode_t* node) override;
39 };
40 
45  int timeOut;
46  int lastTime;
49 };
50 
51 void UI_RegisterTimerNode(uiBehaviour_t* behaviour);
void onWindowClosed(uiNode_t *node) override
int LUA_EVENT
holds a reference to a lua event handler
Definition: scripts_lua.h:49
LUA_EVENT lua_onEvent
Definition: ui_node_timer.h:48
extradata for the window node
Definition: ui_node_timer.h:44
Atomic structure used to define most of the UI.
Definition: ui_nodes.h:80
node behaviour, how a node work
Definition: ui_behaviour.h:39
struct uiAction_s * onTimeOut
Definition: ui_node_timer.h:47
void UI_RegisterTimerNode(uiBehaviour_t *behaviour)
void onWindowOpened(uiNode_t *node, linkedList_t *params) override
Called when we init the node on the screen.
Atomic element to store UI scripts The parser use this atom to translate script action into many tree...
Definition: ui_actions.h:144
void draw(uiNode_t *node) override