void UI_TBar_SetImage(uiNode_t *node, const char *name)
Define common thing for GUI controls which allow to edit a value (scroolbar, spinner, and more)
void draw(uiNode_t *node) override
void UI_RegisterTBarNode(uiBehaviour_t *behaviour)
Atomic structure used to define most of the UI.
node behaviour, how a node work
struct tbarExtraData_s tbarExtraData_t
QGL_EXTERN GLuint GLsizei GLsizei GLint GLenum GLchar * name