27 #include "../ui_nodes.h"
void draw(uiNode_t *node) override
void onLeftClick(uiNode_t *node, int x, int y) override
Handles tab clicks.
void onWindowOpened(uiNode_t *node, linkedList_t *params) override
Atomic structure used to define most of the UI.
void drawTooltip(const uiNode_t *node, int x, int y) const override
Custom tooltip of tab node.
node behaviour, how a node work
void UI_RegisterTabNode(uiBehaviour_t *behaviour)