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ui_node_radar.h
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1 
5 /*
6 Copyright (C) 2002-2020 UFO: Alien Invasion.
7 
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
12 
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16 
17 See the GNU General Public License for more details.
18 
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 
23 */
24 
25 #pragma once
26 
27 #include "../ui_nodes.h"
28 #include "ui_node_abstractnode.h"
29 
30 class uiRadarNode : public uiLocatedNode {
31  void draw(uiNode_t* node) override;
32  void onWindowOpened(uiNode_t* node, linkedList_t* params) override;
33  void onWindowClosed(uiNode_t* node) override;
34  void onMouseDown(uiNode_t* node, int x, int y, int button) override;
35  void onMouseUp(uiNode_t* node, int x, int y, int button) override;
36  void onCapturedMouseMove(uiNode_t* node, int x, int y) override;
37 };
38 
39 void UI_RegisterRadarNode(uiBehaviour_t* behaviour);
void onMouseUp(uiNode_t *node, int x, int y, int button) override
void onWindowClosed(uiNode_t *node) override
Atomic structure used to define most of the UI.
Definition: ui_nodes.h:80
void onWindowOpened(uiNode_t *node, linkedList_t *params) override
node behaviour, how a node work
Definition: ui_behaviour.h:39
void UI_RegisterRadarNode(uiBehaviour_t *behaviour)
void draw(uiNode_t *node) override
void onCapturedMouseMove(uiNode_t *node, int x, int y) override
Called when the node is captured by the mouse.
void onMouseDown(uiNode_t *node, int x, int y, int button) override