7 #if SDL_VERSION_ATLEAST(2,0,0)
8 return SDL_CreateThread(fn, name,
data);
10 return SDL_CreateThread(fn,
data);
SDL_Thread * Com_CreateThread(int(*fn)(void *), const char *name, void *data=nullptr)
QGL_EXTERN GLuint GLsizei GLsizei GLint GLenum GLchar * name
GLsizei const GLvoid * data