UFO: Alien Invasion
|
XML tag constants for savegame. More...
Go to the source code of this file.
Macros | |
#define | SAVE_EMPLOYEE_EMPLOYEES "employees" |
#define | SAVE_EMPLOYEE_TYPE "type" |
#define | SAVE_EMPLOYEE_EMPLOYEE "employee" |
#define | SAVE_EMPLOYEE_IDX "IDX" |
#define | SAVE_EMPLOYEE_BASEHIRED "baseHired" |
#define | SAVE_EMPLOYEE_ASSIGNED "assigned" |
#define | SAVE_EMPLOYEE_NATION "nation" |
#define | SAVE_EMPLOYEE_UGV "UGV" |
#define | SAVE_EMPLOYEE_CHR "character" |
#define | SAVE_EMPLOYEETYPE_NAMESPACE "saveEmployeeType" |
Variables | |
static const constListEntry_t | saveEmployeeConstants [] |
XML tag constants for savegame.
Definition in file save_employee.h.
#define SAVE_EMPLOYEE_ASSIGNED "assigned" |
Definition at line 32 of file save_employee.h.
Referenced by E_LoadXML(), and E_SaveXML().
#define SAVE_EMPLOYEE_BASEHIRED "baseHired" |
Definition at line 31 of file save_employee.h.
Referenced by E_LoadXML(), and E_SaveXML().
#define SAVE_EMPLOYEE_CHR "character" |
Definition at line 35 of file save_employee.h.
Referenced by E_LoadXML(), and E_SaveXML().
#define SAVE_EMPLOYEE_EMPLOYEE "employee" |
Definition at line 29 of file save_employee.h.
Referenced by E_LoadXML(), and E_SaveXML().
#define SAVE_EMPLOYEE_EMPLOYEES "employees" |
Definition at line 27 of file save_employee.h.
Referenced by E_LoadXML(), and E_SaveXML().
#define SAVE_EMPLOYEE_IDX "IDX" |
Definition at line 30 of file save_employee.h.
#define SAVE_EMPLOYEE_NATION "nation" |
Definition at line 33 of file save_employee.h.
Referenced by E_LoadXML(), and E_SaveXML().
#define SAVE_EMPLOYEE_TYPE "type" |
Definition at line 28 of file save_employee.h.
Referenced by E_LoadXML(), and E_SaveXML().
#define SAVE_EMPLOYEE_UGV "UGV" |
Definition at line 34 of file save_employee.h.
Referenced by E_LoadXML(), and E_SaveXML().
#define SAVE_EMPLOYEETYPE_NAMESPACE "saveEmployeeType" |
Definition at line 37 of file save_employee.h.
Referenced by E_LoadXML(), and E_SaveXML().
|
static |
Definition at line 38 of file save_employee.h.
Referenced by E_LoadXML(), and E_SaveXML().