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save_base.h File Reference

XML tag constants for savegame. More...

Go to the source code of this file.

Macros

#define SAVE_BASES_BASES   "bases"
 
#define SAVE_BASES_BASE   "base"
 
#define SAVE_BASES_IDX   "idx"
 
#define SAVE_BASES_NAME   "name"
 
#define SAVE_BASES_POS   "pos"
 
#define SAVE_BASES_BASESTATUS   "baseStatus"
 
#define SAVE_BASES_ALIENINTEREST   "alienInterest"
 
#define SAVE_BASES_BUILDINGSPACE   "buildingSpace"
 
#define SAVE_BASES_BUILDING   "building"
 
#define SAVE_BASES_X   "x"
 
#define SAVE_BASES_Y   "y"
 
#define SAVE_BASES_BUILDINGINDEX   "buildingIDX"
 
#define SAVE_BASES_BLOCKED   "blocked"
 
#define SAVE_BASES_BUILDINGS   "buildings"
 
#define SAVE_BASES_BUILDINGTYPE   "buildingType"
 
#define SAVE_BASES_BUILDING_PLACE   "buildingPlace"
 
#define SAVE_BASES_BUILDINGSTATUS   "buildingStatus"
 
#define SAVE_BASES_BUILDINGTIMESTART   "buildingTimeStart"
 
#define SAVE_BASES_BUILDINGBUILDTIME   "buildingBuildTime"
 
#define SAVE_BASES_BUILDINGLEVEL   "buildingLevel"
 
#define SAVE_BASES_BATTERIES   "batteries"
 
#define SAVE_BASES_LASERS   "lasers"
 
#define SAVE_BASES_WEAPON   "weapon"
 
#define SAVE_BASES_AUTOFIRE   "autoFire"
 
#define SAVE_BASES_TARGET   "target"
 
#define SAVE_BASES_STORAGE   "storage"
 
#define SAVE_BASES_ITEM   "item"
 
#define SAVE_BASES_ODS_ID   "id"
 
#define SAVE_BASES_NUM   "num"
 
#define SAVE_BASES_NUMLOOSE   "numLoose"
 
#define SAVE_BASES_RADARRANGE   "radarRange"
 
#define SAVE_BASES_TRACKINGRANGE   "trackingRange"
 
#define SAVE_BASES_ALIENCONTAINMENT   "alienContainment"
 
#define SAVE_BASESTATUS_NAMESPACE   "savebaseStatus"
 
#define SAVE_BUILDINGSTATUS_NAMESPACE   "savebuildingStatus"
 

Variables

static const constListEntry_t saveBaseConstants []
 

Detailed Description

XML tag constants for savegame.

Definition in file save_base.h.

Macro Definition Documentation

#define SAVE_BASES_ALIENCONTAINMENT   "alienContainment"

Definition at line 66 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_ALIENINTEREST   "alienInterest"

Definition at line 34 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_AUTOFIRE   "autoFire"

Definition at line 54 of file save_base.h.

Referenced by B_LoadBaseSlotsXML(), and B_SaveBaseSlotsXML().

#define SAVE_BASES_BASE   "base"

Definition at line 29 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_BASES   "bases"

Definition at line 27 of file save_base.h.

Referenced by B_SaveXML().

#define SAVE_BASES_BASESTATUS   "baseStatus"

Definition at line 33 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_BATTERIES   "batteries"

Definition at line 51 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_BLOCKED   "blocked"

Definition at line 41 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_BUILDING   "building"

Definition at line 37 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_BUILDING_PLACE   "buildingPlace"

Definition at line 45 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_BUILDINGBUILDTIME   "buildingBuildTime"

Definition at line 48 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_BUILDINGINDEX   "buildingIDX"

Definition at line 40 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_BUILDINGLEVEL   "buildingLevel"

Definition at line 49 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_BUILDINGS   "buildings"

Definition at line 43 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_BUILDINGSPACE   "buildingSpace"

Definition at line 36 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_BUILDINGSTATUS   "buildingStatus"

Definition at line 46 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_BUILDINGTIMESTART   "buildingTimeStart"

Definition at line 47 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_BUILDINGTYPE   "buildingType"

Definition at line 44 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_IDX   "idx"

Definition at line 30 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_ITEM   "item"

Definition at line 58 of file save_base.h.

Referenced by B_LoadStorageXML(), and B_SaveStorageXML().

#define SAVE_BASES_LASERS   "lasers"

Definition at line 52 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_NAME   "name"

Definition at line 31 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_NUM   "num"

Definition at line 60 of file save_base.h.

Referenced by B_LoadStorageXML(), and B_SaveStorageXML().

#define SAVE_BASES_NUMLOOSE   "numLoose"

Definition at line 61 of file save_base.h.

Referenced by B_LoadStorageXML(), and B_SaveStorageXML().

#define SAVE_BASES_ODS_ID   "id"

Definition at line 59 of file save_base.h.

Referenced by B_LoadStorageXML(), and B_SaveStorageXML().

#define SAVE_BASES_POS   "pos"

Definition at line 32 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_RADARRANGE   "radarRange"

Definition at line 63 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_STORAGE   "storage"

Definition at line 57 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_TARGET   "target"

Definition at line 55 of file save_base.h.

Referenced by B_LoadBaseSlotsXML(), and B_SaveBaseSlotsXML().

#define SAVE_BASES_TRACKINGRANGE   "trackingRange"

Definition at line 64 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_WEAPON   "weapon"

Definition at line 53 of file save_base.h.

Referenced by B_LoadBaseSlotsXML(), and B_SaveBaseSlotsXML().

#define SAVE_BASES_X   "x"

Definition at line 38 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASES_Y   "y"

Definition at line 39 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BASESTATUS_NAMESPACE   "savebaseStatus"

Definition at line 68 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

#define SAVE_BUILDINGSTATUS_NAMESPACE   "savebuildingStatus"

Definition at line 69 of file save_base.h.

Referenced by B_LoadXML(), and B_SaveXML().

Variable Documentation