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mp_serverlist.h
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1 
6 /*
7 Copyright (C) 2002-2020 UFO: Alien Invasion.
8 
9 This program is free software; you can redistribute it and/or
10 modify it under the terms of the GNU General Public License
11 as published by the Free Software Foundation; either version 2
12 of the License, or (at your option) any later version.
13 
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
17 
18 See the GNU General Public License for more details.
19 
20 You should have received a copy of the GNU General Public License
21 along with this program; if not, write to the Free Software
22 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 
24 */
25 
26 #pragma once
27 
28 #define MAX_BOOKMARKS 16
29 
30 typedef struct serverList_s {
31  char* node;
32  char* service;
33  bool pinged;
35  char mapname[16];
36  char version[8];
37  char gametype[8];
38  bool sv_dedicated;
40  int clients;
42 } serverList_t;
43 
45 
46 struct cgame_import_s;
47 
48 void GAME_MP_PingServers_f(void);
49 
51 void CL_ParseServerInfoMessage(dbuffer* msg, const char* hostname);
52 
53 void GAME_MP_ServerListInit(const struct cgame_import_s* import);
const char * msg
Definition: cgame.h:320
struct serverList_s serverList_t
void GAME_MP_ParseTeamInfoMessage(dbuffer *msg)
Team selection text.
char mapname[16]
Definition: mp_serverlist.h:35
char * service
Definition: mp_serverlist.h:32
#define MAX_OSPATH
Definition: filesys.h:44
char version[8]
Definition: mp_serverlist.h:36
void GAME_MP_PingServers_f(void)
The first function called when entering the multiplayer menu, then CL_Frame takes over...
void CL_ParseServerInfoMessage(dbuffer *msg, const char *hostname)
void GAME_MP_ServerListShutdown(void)
char sv_hostname[MAX_OSPATH]
Definition: mp_serverlist.h:34
serverList_t * selectedServer
void GAME_MP_ServerListInit(const struct cgame_import_s *import)
char gametype[8]
Definition: mp_serverlist.h:37