27 #include "../../e_main.h"
CL_ParseEvent timers and vars.
Struct that defines one particular event with all its callbacks and data.
void CL_EntAppear(const eventRegister_t *self, dbuffer *msg)
Let an entity appear - like an item on the ground that just got visible.
int CL_EntAppearTime(const struct eventRegister_s *self, dbuffer *msg, eventTiming_t *eventTiming)