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cl_particle.h
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1 
5 /*
6 Copyright (C) 2002-2020 UFO: Alien Invasion.
7 
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
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13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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17 See the GNU General Public License for more details.
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21 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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23 */
24 
25 #pragma once
26 
27 void CL_AddMapParticle(const char* particle, const vec3_t origin, const vec2_t wait, const char* info, int levelflags);
28 void CL_ParticleCheckRounds(void);
29 void CL_ParticleFree(ptl_t* p);
30 
31 void CL_ParticleRegisterArt(void);
32 void PTL_InitStartup(void);
33 void CL_ParticleRun(void);
34 void CL_ParseParticle(const char* name, const char** text);
35 ptl_t* CL_ParticleSpawn(const char* name, int levelFlags, const vec3_t s, const vec3_t v = nullptr, const vec3_t a = nullptr);
36 ptlDef_t* CL_ParticleGet(const char* particleID);
void CL_ParseParticle(const char *name, const char **text)
Parses particle definitions from UFO-script files.
void PTL_InitStartup(void)
Clears particle data.
voidpf uLong int origin
Definition: ioapi.h:45
void CL_AddMapParticle(const char *particle, const vec3_t origin, const vec2_t wait, const char *info, int levelflags)
Spawns the map particle.
void CL_ParticleFree(ptl_t *p)
Free a particle and all it's children.
ptl_t * CL_ParticleSpawn(const char *name, int levelFlags, const vec3_t s, const vec3_t v=nullptr, const vec3_t a=nullptr)
Spawn a new particle to the map.
ptlDef_t * CL_ParticleGet(const char *particleID)
void CL_ParticleRun(void)
General system for particle running during the game.
QGL_EXTERN GLuint GLsizei GLsizei GLint GLenum GLchar * name
Definition: r_gl.h:110
vec_t vec3_t[3]
Definition: ufotypes.h:39
vec_t vec2_t[2]
Definition: ufotypes.h:38
QGL_EXTERN int GLboolean GLfloat * v
Definition: r_gl.h:120
void CL_ParticleCheckRounds(void)
checks whether a particle is still active in the current round
void CL_ParticleRegisterArt(void)