Translation:Tip build ufo yard txt/en
TO: Base Commander, PHALANX, Atlantic Operations Command
FROM: Cdr. Paul Navarre, R&D: Engineering Division, PHALANX, Atlantic Operations Command
DATE: %02i %s %i
SUB: Memo: UFO Yard
Commander, our last mission killed the UFO's crew but we have nowhere to store the craft. The UFO is too large to house within our own base's engineering and research facilities. You should build a UFO Yard as soon as possible so that we can store the alien vehicles at an off-base installation. We won't be able to conduct any research on the crafts until we can safely store them.
Once we have a UFO in storage, our scientists can get to work conducting their research. Once their done, our engineers will be able to disassemble the UFO to collect materials and parts.
Work on the UFOs will force our scientists and engineers to move back and forth between the base and the UFO yard, so build the site as close as possible to the base where the work is being conducted.
(This information for reference only; do not translate or include in-game.)
Prerequisites: 1 UFO recovered