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I came by this project back when it was still being worked on by the old team (led by SparX). Back then I didn't do much except post on the forums, but as the project died I ended up idling around in the then unofficial IRC channel on Quakenet, along with a handful of others. This changed when mattn showed up and brought the project back to life. Now, I'm a developer of the Official storyline, partnering with Winter. I've written some proposals for the game mechanics, and I also maintain the project's official IRC channel (#ufo:ai on

My real name is Bas Fournier.

  • ICQ: 57998679
  • MSN:
  • Jabber:

My feature wishlist for UFOAI

In order of importance: