Skills/Improvement/v2.2

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This article is specific to v2.2

Other verisons:
2.2 · 2.3 · 2.4 · 2.5 · 2.6

Attributes and skills are increased by earning experience. Experience is earned thusly:

  • Strength: increase for every 8 hits on an enemy with a heavy weapon
  • Speed: ?
  • Accuracy: increase for every 8 hits on an enemy
  • Mind:increase after completing every mission
  • Close: increase for every 2 hits on an enemy
  • Heavy: increase for every 4 hits on an enemy
  • Assault: increase for every 3 hits on an enemy
  • Sniper: increase for every 3 hits on an enemy
  • Explosives: increase for every 5 hits on an enemy