Difference between revisions of "News/2012"
From UFO:AI
< News
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|date=2012-03-04 | |date=2012-03-04 | ||
|content= | |content= | ||
− | Finally UFO: Alien Invasion got own domain. | + | *Finally UFO: Alien Invasion got own domain. |
− | We migrated project web page to http://ufoai.org|http://ufoai.org | + | **We migrated project web page to http://ufoai.org|http://ufoai.org |
− | There is no need to change old links You posted on forums and other web pages, old adres still working and redirecting to correct site. | + | **There is no need to change old links You posted on forums and other web pages, old adres still working and redirecting to correct site. |
− | We hope news adres will be easiest to remember. | + | **We hope news adres will be easiest to remember. |
+ | |||
Cheers | Cheers | ||
}} | }} | ||
− | |||
{{news | {{news | ||
|title=Monthly update for February, 2012 | |title=Monthly update for February, 2012 |
Revision as of 18:46, 4 March 2012
Contents
Official webpage address change
- Finally UFO: Alien Invasion got own domain.
- We migrated project web page to http://ufoai.org
Monthly update for February, 2012
- UI
- updated the UFOPedia
- updated alien containment window
- updated research window
- implement baseattack team setup
- battlescape Inventory now shows rank and name of the selected soldier (campaign mode only)
- Shaders
- AMD card issue fixes
- new low quality world shader
- closer to OpenGL 3.0 compliance
- Maps
- new map +beach RMA
- new map neighbourhood
- updated +harbour2 RMA
- updated +forest RMA
- updated +mansion RMA
- two new tiles for +ufocrash RMA
- fixed +country RMA #3484719
- Mapeditor
- added "skip-common" feature for replacing textures
- kitchen prefab
- fixed missing font problems
- fixed compilation for more recent versions of GTK+2.0
- fixed #3476940 (UFORadiant Clipper-tool feature)
- added cut option
- General
- updated some translations
- more realistic walk animations for the bloodspider
- added save support to static campaign save game support
- reaction fire fixes and tweaks
- tuned needlers gun
- fixed forgotten team after skirmish retry
- replaced unknown licensed media - now only a few models are left
- prevent story related missions to be done via automission
- reduced memory usage
- applied patch #3485108 (Add a power ability training formula)
- applied patch #3485779 (add bunch of western european and nordic names)
- new map models
- Bugfixes
In total, 266 commits were made in UFO:AI repository in February.
Monthly update for January, 2012
- Campaign
- Right-clicking on alien in containment will now open UFOpaedia entry when alien is not yet researched
- Tweaked the amount of UFOs in a campaign
- Fixed bug #3285423 - ESC key on victory screen results in no UFO recovery
- Make missiles miss when aircraft landed
- Unified geoscape camera control (keys and mouse now both move the camera, not the globe)
- Prevent installing base defence weapons before buildings fully built up
- Updated overall base window
- Renderer
- Fixed bug #3420462 - fixed animation issues
- Fixed bug #3288569 - model animation flickers between deadX and deathX animation
- Updated OpenGL lighting code
- Updated rescue zone rendering
- Disable shaders on Intel graphics hardware
- Updated textures and normalmaps
- Replaced MAX_GL_TEXTURES limit with dynamically-allocated r_images array
- UFORadiant
- Maps
- mansion
- Fixed RMA problems with forest large
- Code
- Added static campaign
- Make several maps available in skirmish mode
- Touchscreen drag&drop-like scroll for optiontrees, optionlists, text fields and text lists
- Artwork
- Fixed the scaling on the pilot helmet
- Replacements for bullet-pistol, bullet-pistol2 and bullet-sniper weapon soundfx
- Recompressed all textures
- Updated MiniHud
- Translations
- Updated some translations
In total, 251 commits were made in UFO:AI repository in January.
Monthly update for December, 2011
- Artwork
- replaced last unlicensed textures
- some new textures and normalmaps
- Battlescape
- start developing a new Reaction-Fire system
- new Rescue Zone marker
- Campaign
- added Transferlist popup window
- fixed Speed ability experience gain
- HUD
- discontinued HHUD was removed
- more work on miniHUD
- some updates other (default, alt) HUDs
- new callbacks to cycle through soldiers and enemy backwards (only used on miniHUD yet)
- Maps
- added missing rescue zones
- fixed several assemblies
- other minor fixes
- Translations
- show Languages with native names
- list every language the game supports
- allow using languages not detected to be supported by the system
In total, 202 commits were made in UFO:AI repository in December.