Changelog/2.0-RC2
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UFO: Alien Invasion 2.0-RC2 (Released: 2006-06-16)
- A lot of new models
- at least 9 new weapons
- Messagesystem implemented
- IR goggles code
- Translations
- Some translations will be released with this release (english, german, russian)
- translation of menus are now possible
- ufos on geoscape (interception not yet implemented)
- New font engine - uses SDL_ttf
- Basemanagement:
- more than one aircraft possible
- some new maps for buildings (radar, teamroom...)
- Research system implemented
- Buildings+Bases are now stored differently to enhance the research and production system.
- Research now supports more than one laboratory
- New internal storage system for global data like the bases/building, the techtree and a lot more. This will help us with saving/loading.
- Multiplayer:
- new serverbrowser functions for multiplayer
- new cvars for multiplayer
- sv_enablemorale [0|1] to activate or deactive morale in a multiplayer game
- maxsoldiers [1..8] sets the maximum allowed soldiers per team
- maxsoldiersperplayer [1..8] sets the maximum allowed soldiers per player in teamplay mode
- new campaign selection menu
- Bugs fixed:
Development notes:
- ufoai_2 branch - use this for bugfixes.
- ufoai_2.0-RC1 - tag for creating packages.