Technical Documentation
This page lists technical documentation and design choices - mostly useful to developers.
Internal Sources
- Architecture
- User interface toolkit implementation
- BSP tree
- Combat AI
- ClientGame
- Pathfinding
- RMA Algorithm
- 'Map' in code and scripts
- Map Descriptors
- Actor Generation
- Attribute Increase
- Off-base Installations
- Armour
- Campaign mechanics
- Hurt Crashed Aliens
- Confirm Actions
- Connect to a server
- Alien Bases
- Improved Autoresolve
- WebAPI
- 3 Taboos