TODO/BuildSystem
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TODO
- Integrate basic checking for maps - like:
- info_2x2_start must have a teamnum
- rma theme dropships must have at least 8 player spawnpoints
- if mapdef (maps.ufo) has multiplayer set, there must be multiplayer starting points, too
- a multiplayer starting point must have a teamnum set
- Integrate unit tests into the build chain
- Current status http://ninex.info:8010/unittests/
- Add revision/branch to the CUnit xml output
- Archive CUnit output per revision/branch
- Convert XML to HTML, some web browser can't do it themself
- Better Buildbot integration
- Catch error, mail people?, ping people on IRC?
- Web links between CUnit output page and buildbot pages
- Set up and configure buildchains for mac and solaris (cross compile)
- Create a nightly build that creates a dmg for mac (maybe even debian packages)
Links
- http://ScummVM Buildbot config
- Building iPhone chain
- Updating iphone chain
- Buildbot homepage