Skills/Improvement/v2.2
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This article is specific to v2.2 |
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Attributes and skills are increased by earning experience. Experience is earned thusly:
- Strength: increase for every 8 hits on an enemy with a heavy weapon
- Speed: ?
- Accuracy: increase for every 8 hits on an enemy
- Mind:increase after completing every mission
- Close: increase for every 2 hits on an enemy
- Heavy: increase for every 4 hits on an enemy
- Assault: increase for every 3 hits on an enemy
- Sniper: increase for every 3 hits on an enemy
- Explosives: increase for every 5 hits on an enemy