Difference between revisions of "Skills/v2.5"

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Latest revision as of 04:58, 24 November 2015

This article is specific to v2.5

Other verisons:
2.2 · 2.3 · 2.4 · 2.5 · 2.6

Skills of a particular actor are generated randomly, with values depending on the actor class (soldier, scientist, alien, civilian). Then they can be improved throughout the game.

Basic Attributes

Weapon Proficiencies

Vital Characteristics

Links