Difference between revisions of "UFORadiant/Interface Description"
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Latest revision as of 08:39, 17 March 2012
Main window is where most of the time is spent during mapping. Understanding what each component in there does can help in the process.
Main window components
This is how main window looks right after starting up UFORadiant. As a lot of things can be customized, look may differ depending on e.g. used screen/resolution.
If you open a map, many areas are populated with map data. Here's how Radiant looks with map opened (main areas annotated):
RMB on a 2D view will open Context menu.
Toolbar icons
Icon | Tooltip text | Action |
---|---|---|
|
Selects brushes marked to appear in a particular level | |
Toggles actorclip brush displaying | ||
Toggles weaponclip brush displaying | ||
Toggles nodraw brush displaying |