Difference between revisions of "Talk:TODO/2.2/Inventory Bugs"
Jump to navigation
Jump to search
(Pascal for EV_INV_ADD) |
(No difference)
|
Latest revision as of 00:13, 23 April 2007
On the subject of items not showing on the floor while actually being there, I've encountered some variations, although behavior is mostly as described by Zenerka:
- In one case, the dropped item (a smoke grenade) showed correctly while the rest of the container remained invisible.
- In one case, dropping an item made the invisible item (a grenade launcher) visible. I could then pick up the grenade launcher, but it was not (visually) removed from the inventory.
--BTAxis 00:45, 21 April 2007 (CEST)
Pascal for EV_INV_ADD
Do we have to use pascal string for EV_INV_ADD? Can't we send amount of items first and then just items in proper loops?--Zenerka 01:13, 23 April 2007 (CEST)