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Author Topic: 2 bugs in 2.5dev  (Read 2226 times)

Offline jcjordan

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2 bugs in 2.5dev
« on: September 30, 2013, 01:54:51 am »
I would post in bugtracker but forgot password & pw reset doesn't work so can't login there but I've 2 bugs that have cropped up in 2.5dev downloaded sep4th IIRC.

1) On the mansion map mission I assume small one for shotdown scout using Herakles dropship I get the following error but attached is ufoconsole.log & savegame. Mission will start/load as normal but when it gets to the spawn part it locks up & only control/alt/del exits or power off pc


2013/09/28 17:55:24 ------- Loading game.dll -------
2013/09/28 17:55:24 not found at '/usr/local/lib/'
2013/09/28 17:55:24 not found at 'C:\Users\jeff\AppData\Roaming\UFOAI/2.5-dev/base'
2013/09/28 17:55:25 found at './base'
2013/09/28 17:55:25 SV_ParseAssembly: warning - cvar 'rm_drop' value doesn't seem to be a valid tile id '' - set to default '+craft_drop_firebird'
2013/09/28 17:55:25 SV_ParseAssembly: warning - cvar 'rm_ufo' value doesn't seem to be a valid tile id '' - set to default '+craft_ufo_scout'
2013/09/28 17:55:25 Using RMA2 seed: 26 for <small>
2013/09/28 17:55:25 tiles: -mansion/mansion_ +main +small
2013/09/28 17:55:25 pos: -16 -8 0 32 -8 0
2013/09/28 17:55:25 tiles: 2
2013/09/28 17:55:26 CM_LoadMap: "-mansion/mansion_ +main +small" "-16 -8 0 32 -8 0"
2013/09/28 17:55:40 Rerouted for RMA in  12.0s
2013/09/28 17:55:40 checksum for the map '+mansion': 1295412556
2013/09/28 17:55:41 ufo script checksum 1523277750
2013/09/28 17:55:41 -------------------------------------
2013/09/28 17:55:41 Connecting to localhost...
2013/09/28 17:55:41 ==== InitGame ====
2013/09/28 17:55:41 Spawned ai player for team 0 with entnum 112 (b c)
2013/09/28 17:55:41 Spawned ai player for team 0 with entnum 113 (a c)
2013/09/28 17:55:41 Spawned ai player for team 0 with entnum 114 (a c)
2013/09/28 17:55:41 Spawned ai player for team 0 with entnum 115 (a c)
2013/09/28 17:55:41 Spawned ai player for team 0 with entnum 116 (b c)
2013/09/28 17:55:41 Spawned ai player for team 0 with entnum 117 (a c)
2013/09/28 17:55:41 Spawned ai player for team 0 with entnum 118 (a c)
2013/09/28 17:55:41 Spawned ai player for team 0 with entnum 119 (a c)
2013/09/28 17:55:41 Created AI player (team 0)
2013/09/28 17:55:41 Spawned ai player for team 7 with entnum 120 (Whssf Vze Hwzsf)
2013/09/28 17:55:41 Spawned ai player for team 7 with entnum 121 (Sszwh Vzs Wfzsh)
2013/09/28 17:55:41 Spawned ai player for team 7 with entnum 122 (Krrnaak Zt Hrmokuk)
2013/09/28 17:55:41 Spawned ai player for team 7 with entnum 123 (Akrokk Kr Zrrosk)
2013/09/28 17:55:41 Created AI player (team 7)
2013/09/28 17:55:41 Used inventory slots after ai spawn: 0
2013/09/28 17:55:41 connection attempt from loopback connection
2013/09/28 17:56:05 load material file: 'materials/mansion.mat'
2013/09/28 17:56:07 World model: 42977 triangles
2013/09/28 17:56:07 Planting grass ...
2013/09/28 17:56:07 Total grassy area is       0 units (0 cells)
2013/09/28 17:56:07 Planted 0 clumps of grass
2013/09/28 17:56:44 Starting the game...
2013/09/28 17:56:44 jeff has joined team 1
2013/09/28 17:56:44 Music: track changed from Crystan-Geosphere03 to Crystan-Battlescape01.
2013/09/28 17:57:20 Used inventory slots: 0
2013/09/28 17:57:22 Soldier entered the rescue zone.
2013/09/28 17:57:26 Soldier entered the rescue zone.
2013/09/28 17:57:26 Soldier entered the rescue zone.
2013/09/28 17:57:26 Soldier entered the rescue zone.
2013/09/28 17:57:27 Soldier entered the rescue zone.
2013/09/28 17:57:27 Soldier entered the rescue zone.
2013/09/28 17:57:28 Soldier entered the rescue zone.
2013/09/28 17:57:28 Soldier entered the rescue zone.
2013/09/28 17:57:31 Not enough spawn points for team 1 (actorsize: 1)
2013/09/28 17:57:31 Not enough spawn points for team 1 (actorsize: 1)
2013/09/28 17:57:31 Not enough spawn points for team 1 (actorsize: 1)
2013/09/28 17:57:31 Not enough spawn points for team 1 (actorsize: 1)
2013/09/28 17:57:32 Used inventory slots client jeff spawn: 0
2013/09/28 17:57:35 ********************
2013/09/28 17:57:35 ERROR: Game Error: Could not find character on team 1 with unique character number 171
2013/09/28 17:57:35 ********************
2013/09/28 17:57:36 Shutdown server: Server crashed.


2) later on in same game, one of my storage depots for captured ufos just decides to self destroy itself. A few days earlier than in the savegame shown it was under attack but I was able to lure the attacking ship away & get it so the problem might  be in someway to it "thinking" it's still under attack. 2nd & 3rd savegames attached. Nothing showed on ufoconsole before/after is destroyed even after I exited game then reloaded before save.