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Author Topic: Are there any UFO:AI related tutorials available?  (Read 33343 times)

Offline Destructavator

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Are there any UFO:AI related tutorials available?
« Reply #15 on: May 31, 2007, 10:06:30 pm »
Well how about that - I didn't know there was a manual already halfway put together, apparently I missed it - my fault!

The pages that are already done look good, they already have highlighted areas and everything.

If you can give me a list of screenshots that are missing, I can make them easily.

Would it also make sense to have a PDF format that could be downloaded?  There is an open source virtual printer util called PDFCreator (I think sourceforge has it) that I've found to work quite well in the past.

As an alternative, I've also seen manuals that are in HTML format that are downloadable.

These are just ideas, of course.

Offline Mattn

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Are there any UFO:AI related tutorials available?
« Reply #16 on: June 01, 2007, 07:55:22 am »
there is no such list - just take one part of the manual that needs improvement - add your text and your screenshots.... that's all

there is already a latex document structure in the svn - as soon as the manual in ready in our wiki we will transfer this to the tex documents. see http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/src/docs/tex/

Rioting_pacifist

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Re: Are there any UFO:AI related tutorials available?
« Reply #17 on: November 30, 2008, 03:54:51 am »
Your tutorials linkx are all giving 404 errors

Offline Mattn

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Re: Are there any UFO:AI related tutorials available?
« Reply #18 on: November 30, 2008, 10:14:59 am »
fixed - thanks for reporting

Offline Soul

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Re: Are there any UFO:AI related tutorials available?
« Reply #19 on: December 07, 2008, 09:39:23 pm »
Hi. I found this game yesterday. I always wanted to play a little more modern version of a game similiar to UFO (damn, it's been so long... :)). It's wonderful. Thanks, guys :a pack of beer:

I have a question. I've looked around here a bit but haven't found an answer. How do I assign more workers to one task? Is there a bug or there's something not implemented yet?

Soulcatcher

Offline mattheus

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Re: Are there any UFO:AI related tutorials available?
« Reply #20 on: December 07, 2008, 10:41:27 pm »
In current system - all workers are working on first task in list. So cant divide work in one base between more tasks but only prioritize tasks.

Surrealistik

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Re: Are there any UFO:AI related tutorials available?
« Reply #21 on: December 08, 2008, 04:23:34 am »
Here's a good one:

1. Max scientists.
2. Research Coilguns, Plasma Grenades and Plasma Blades ASAP
3. Equip troops with said weapons.
4. Kill aliens.
5. Profit!

Offline Soul

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Re: Are there any UFO:AI related tutorials available?
« Reply #22 on: December 08, 2008, 06:56:40 pm »
In current system - all workers are working on first task in list.
Thanks. Nevertheless I'm not sure if everything is fine in my game because Navigation Computer (or something like that) is going to take 500h to complete production. I hired 20 workers but have one workshop. Is that alright?

Offline mattheus

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Re: Are there any UFO:AI related tutorials available?
« Reply #23 on: December 08, 2008, 08:47:48 pm »
One workshop gives space to 10 workers, so for 20 workers you need 2 workshops too.

Offline Soul

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Re: Are there any UFO:AI related tutorials available?
« Reply #24 on: December 09, 2008, 04:12:32 pm »
Yeah, I know. I was just wondering if producting of targeting computer shoud take 500h. But now, when I built another workshop it shows it will take only 143h. I'm not really sure why.

Offline mattheus

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Re: Are there any UFO:AI related tutorials available?
« Reply #25 on: December 09, 2008, 08:33:13 pm »
It took 12 days to build second workshop, this makes 260 hours. So left is 240 and because rate is from now on double - it takes about 120 hours (almost 5 days). Okay, its still quite much ...

madrsihands

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Re: Are there any UFO:AI related tutorials available?
« Reply #26 on: March 08, 2015, 08:22:28 pm »
Well I don't care so much for a tutorial at least with the current build I'm playing.  What I like most about this game is you can learn from your mistakes, and if you do make a mistake it doesn't penalizes you but increase the dramatic tension of the game.