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UFO:Alien Invasion
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Bugs prior to release 2.4
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ATI rendering oddities
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Topic: ATI rendering oddities (Read 3240 times)
H-Hour
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PHALANX Commander
Posts: 1923
ATI rendering oddities
«
on:
November 19, 2010, 05:38:52 pm »
Some screenshots showing effects and current settings for the ATI rendering problems
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Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: ATI rendering oddities
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Reply #1 on:
November 19, 2010, 05:42:26 pm »
with max dynamic lights set to 4 you should see a shader error log in ufoconsole.log. i suppose a limit is reached there. please also attach the ufoconsole.log
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Mattn
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PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: ATI rendering oddities
«
Reply #2 on:
November 19, 2010, 05:45:06 pm »
the first screenshot also shows black models for every model out there, no? please try to reduce the max dyn. lights to 2
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H-Hour
Administrator
PHALANX Commander
Posts: 1923
Re: ATI rendering oddities
«
Reply #3 on:
November 19, 2010, 05:50:32 pm »
2 max lights, no multisample buffer:
- Black models
- No glowmap on brushes or models
- Lines on material blends
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Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: ATI rendering oddities
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Reply #4 on:
November 19, 2010, 08:11:09 pm »
is this the ufoconsole.log from the max lights 2 or 4?
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H-Hour
Administrator
PHALANX Commander
Posts: 1923
Re: ATI rendering oddities
«
Reply #5 on:
November 19, 2010, 08:16:39 pm »
2
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UFO:Alien Invasion
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Archive
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Bugs prior to release 2.4
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ATI rendering oddities