project-navigation
News
Download
Forum
Contribute
Media
FAQ
About
Contact
Personal tools
Login
Register
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
New board
Home
Help
Search
Login
Register
UFO:Alien Invasion
»
Development
»
Artwork
»
New models
« previous
next »
Print
Pages:
1
2
3
[
4
]
5
6
...
8
Go Down
Author
Topic: New models (Read 46692 times)
Winter
Captain
Posts: 829
Re: New models
«
Reply #45 on:
January 11, 2010, 08:14:04 pm »
Quote from: sitters on January 11, 2010, 06:15:41 pm
OK, maybe this is a nice one.
With Mattn's suggestions, I think it'd work very well. Thanks, sitters!
Regards,
Winter
Logged
Viento
Rookie
Posts: 96
Re: New models
«
Reply #46 on:
January 11, 2010, 09:32:35 pm »
Great. I thing that tells people intuitively that this is a radar station.
Andy
Logged
rynait
Rookie
Posts: 32
Re: New models
«
Reply #47 on:
January 12, 2010, 02:22:12 am »
Hello,
the radar tower looks nice, the your radome (ball) looks different, being based on pentagon shape giving less geometric "depth".
However suggest increasing some number of pentagon or use skin to stimulate the ball surface
here is a wiki of an geodesic radome.
http://en.wikipedia.org/wiki/Radome
I just happen to google for radome and found an "geometry" drawing of current radome manufacturer that might be useful. this web site has photograph of both pentagon based and triangular based (lot of details).
http://www.radome.net/dsfradome.html
Roy
Logged
vedrit
Sergeant
Posts: 438
Re: New models
«
Reply #48 on:
January 12, 2010, 06:33:05 am »
Considering this is going to be on the global view, where there will be countless other polygons being rendered, lit, etc, adding more is not a good idea, especially since this is going to be an icon, of sorts. I think its good the way it is
Logged
Viento
Rookie
Posts: 96
Re: New models
«
Reply #49 on:
January 12, 2010, 02:36:13 pm »
Actually the radar station that I was guarding while doing military service had almost exactly the shape of the model. Don't change it, I think it looks perfect.
Andy
Logged
sitters
Squad Leader
Posts: 291
Re: New models
«
Reply #50 on:
January 13, 2010, 09:07:56 pm »
Try it out.
Link :
http://www.sitters-electronics.nl/md2/models/radar2.rar
Willem
Logged
Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: New models
«
Reply #51 on:
January 13, 2010, 09:35:41 pm »
thank you very much willem - commited to trunk
Logged
sitters
Squad Leader
Posts: 291
Re: New models
«
Reply #52 on:
January 14, 2010, 08:31:18 pm »
A suggestion for the UFO Yard,
Just a open space with a camouflaged roof.
Willem
Logged
Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: New models
«
Reply #53 on:
January 14, 2010, 08:36:43 pm »
i like that - it's unique enough for a geoscape model - not sure what Winter says, though.
Logged
Viento
Rookie
Posts: 96
Re: New models
«
Reply #54 on:
January 14, 2010, 08:42:01 pm »
It looks futuristic (and in my opinion quite solid, not just like a "tent" or just camoflage nets). Yet it doesn't look stable enough to survive an air-to-ground bombing by ufos (which sometimes happens in the game), so I think it fits quite well in my imagination.
Andy
Logged
Winter
Captain
Posts: 829
Re: New models
«
Reply #55 on:
January 15, 2010, 01:34:49 am »
100% approved, in my opinion. No complaints whatsoever.
Regards,
Winter
Logged
sitters
Squad Leader
Posts: 291
Re: New models
«
Reply #56 on:
January 15, 2010, 01:36:13 pm »
Maybe this looks good in the game.
Link :
http://www.sitters-electronics.nl/md2/models/ufoyard1.rar
Do you need more stuff for the Gscape ??
Willem
Logged
Kildor
Project Artist
Captain
Posts: 757
Project mapper and some other stuff`er
Re: New models
«
Reply #57 on:
January 15, 2010, 02:06:03 pm »
terror site? Crashed UFOs?
And obvious we need model for alien base.
Logged
Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: New models
«
Reply #58 on:
January 15, 2010, 06:04:02 pm »
thank you very much willem, will go into the svn asap.
Logged
Destructavator
Combination Multiple Specialty Developer
Administrator
PHALANX Commander
Posts: 1908
Creater of Scorchcrafter, knows the zarakites...
Re: New models
«
Reply #59 on:
January 15, 2010, 10:34:14 pm »
Sitters, is there anything you
can't
model? (Seriously!)
BTW, If I keep at what I've been doing lately with modeling, you might start to have a little competition in a few years or so, give or take:
http://ufoai.ninex.info/forum/index.php?topic=4306.msg33393#msg33393
Logged
Print
Pages:
1
2
3
[
4
]
5
6
...
8
Go Up
« previous
next »
UFO:Alien Invasion
»
Development
»
Artwork
»
New models