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Messages - Emmanuel Goldstein

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On another side, DVD is quite common nowdays....


True, but not everyone has a computer with a DVD drive (or, for that matter, a combo drive that supports DVD burning).

Perhaps a dual-format approach is called for here - one massive installer that has everything (including the kitchen sink), and another, segmented installer, broken up as follows:

Segment I: Core game data (game executables/scripts, maps, audio, and video cutscenes if possible - if not, pictorial/textual stand-ins for the videos that serve the same purpose.)

Segment II: The video cutscenes (if they don't fit in Segment I), plus - possibly - alternate soundtracks/sound effects for the game. (I'm not talking about silly SFX here, more along the lines of alternate sounds for alien weapons fire and the like.)

Segment III: Developer/modder toolkit.

Just my $0.02 (+/- 2% to allow for inflation)

Sounds and Music / Re: [Suggestion] Customizable soundtrack
« on: December 30, 2009, 09:17:28 pm »
Well, I'll have to look into that (once I can figure out which section of the script to tweak, that is!)

Although, that does give me an idea - a program that'd make it fairly easy to mod the soundtrack, as sort of an auxiliary item for the project.

(Heh, what can I say? I'm full of crazy ideas!)

Sounds and Music / Re: [Suggestion] Customizable soundtrack
« on: December 28, 2009, 08:40:23 pm »
I must have missed that in my search, Destructavator. :P

(But just to be clear, I'm not simply talking about using variant soundtracks that are installed with the game - though that was an angle I hadn't really considered. I was thinking more along the lines of taking music you already had - say, in the My Music folder on WinXP+ - and assigning that to in-game events. So, for example, one person might have Judas Priest's "You Got Another Thing Coming" as his base-defense music, while someone else might have b001e's "Thanks For Playing (With U.S.)", and a third might have Frank Klepacki's "Defend The Base".)

Sounds and Music / [Suggestion] Customizable soundtrack
« on: December 28, 2009, 06:39:23 pm »
Okay, first off, my apologies if this has already been proposed - I did take a look around, but I didn't see anything related to the idea I had.

Second, the idea:

While the soundtrack for the game is very good, there are people out there who might not like it (or who might want to use their favorite music for the ingame soundtrack just as a change of pace). Thus, I was thinking that perhaps it might be possible to create a system for letting the players change the soundtrack of the game by themselves.

I was thinking of something fairly simple - a section of the Options menu (possibly a subsection of the Sound section) where you could set up a custom ingame soundtrack using music that's already on your computer, and assign different music to different events (e.g.: a fast-paced track for when your aircraft are dogfighting UFOs, a calmer track for when you're waiting for alien activity in Geoscape mode, a fairly low-key - but tense - track for when you're defending one of your bases from alien retaliation attacks, et cetera).

I dunno, it may not be feasible - but it would be cool.

Tactics / Re: Your Tactics
« on: December 23, 2009, 07:38:13 am »
Emmanuel Goldstein here.

Frankly, I prefer to equip my troops as best fits the terrain.

For example, in a wide, flat area with little cover, half of my team is snipers and the other half assault-rifle troops. (Well, that's the best loadout I've found thus far - I've only been playing the game since last Saturday, and not particularly often. It is fun, though!)

However, in an environment where I'm likely going to be doing a lot of close-quarters work, I equip my troops with weapons that work best at close range: submachineguns, machine pistols, and/or grenade launchers (though I keep a sniper or two on hand just in case there are some fairly tall buildings to use as vantage points).

Just my $0.02.

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