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Topics - Whitecrow

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Hey there I am wanting to play the game on easy level to start with and am finding that becuase the alien material componets are so massively high even on the easiest difficulty settings I am needing to deconstruct 11-12 undamaged harvesters for eg. just to make one small stringray intercepter?  Seems ULTRA unbalaned to me for low difficulty game and I suspect once the bigger ships arrive (which in my game I am expecting them at any time now) I am going to be EXTREMELY outgunned and underpowered even with 3 interceptor to 1 alien large ship unless I can get some researched interceptors created.  However I am almost to the stage of large ships I expect and have been mostly devoting my 6 workshops to disabling intact harvestors etc. and am still only about halfway to getting the materials for just 1 of the low end researched interceptors?  I have gone through most of the relavent ufo files with notepad but can't seem to find anywhere mensioned where item requirements (alien materials) are mensioned.  Can someone please help me find the right file and location in file to adjust the alien material components on my copy of the game please this is driving me nuts!

Hi I am a novice hobby compiler or this program/game and some others on the net and am trying to get the latest git source to compile but am having trouble working out how to download just the 2.4dev branch and NOT the whole repository through tortisegit or gitbash (preferably tortisegit or something simular).  Your latest guide on downloading mensions to download tortisegit for the windows platform but the compile instructions are only for gitbash or simular commandline git program?  I can download the entire thing through either but I would very much prefer to just download the latest build (git master branch ? ) and NOT the whole repository.  Also I used to use make ufo ai tool to auto download and compile for me but now that svn is no longer valid is there a way to modify it to use git instead so I can continue to do it the same convenient method with the latest git code?  Hopefully there is or you are planning on releasing a newer version with git source support :)  If not I will have to learn to use cg or equilipse :( and do maps and language separatly.  I personally have only really used visual studio professional 2008 so am inexperienced in other compilers.  Thank you in advance for any help or tips :)

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