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Messages - ovvldc

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1
Mac / Re: OSX installers
« on: June 08, 2014, 09:17:19 pm »
It not only launches, it seems to play fine under 10.9.3 for me :). At least I got into geoscape and battlescape without issues.

Thanks so much for uploading! Also, thanks to all the devs for the great improvements since the last working OS X version!

2
Mac / Re: OSX installers
« on: February 15, 2014, 12:45:52 pm »
The latest snapshot at http://ufoai.org/snapshots/ufoai-2.5-dev-macosx-intel.dmg is now over year old :(.

3
Mac / Re: OSX installers
« on: September 04, 2013, 09:25:03 pm »
That makes sense. Context matters ;).

Thanks for clearing it up.

4
Mac / Re: OSX installers
« on: September 03, 2013, 10:13:58 pm »
Still nothing? The monthly blog post said fixes for all major systems. I was hoping OS X would be among the glorious recipients... :'(

5
Discussion / Re: 2.5 sucks completely
« on: June 03, 2013, 06:30:52 pm »
Which reminds me, do the aliens still have God vision, as in that they know where XCOM crew are even if they cannot see them? That was a problem in 2.3 from a tactical perspective - you could never sneak up on an alien.

6
Mac / Re: Manual for compiling iPad version
« on: April 03, 2013, 02:38:02 pm »
And when can we able to see it? :)

When you create it, of course... Welcome to open source software, where everyone contributes freely.

7
Mac / 2.5_dev crash
« on: February 13, 2013, 05:29:36 pm »
I tried yesterday's 2.5_dev version and it crashed. I got a resolution shift, then a dark screen, then a crash report :(.


8
Mac / Re: compiling ufoai 2.5-dev on os x 10.8 mountain lion
« on: February 13, 2013, 03:52:09 pm »
Sweet :) Downloading now...

9
Mac / Re: compiling ufoai 2.5-dev on os x 10.8 mountain lion
« on: February 10, 2013, 07:21:44 pm »
Any chance of packaging it up and submitting for download to the fine administrators here?
<tries to look hopeful without being pushy>

10
Mac / Re: compiling ufoai 2.5-dev on os x 10.8 mountain lion
« on: February 07, 2013, 10:06:38 pm »
So the game plays now?

11
Mac / Re: compiling ufoai 2.5-dev on os x 10.8 mountain lion
« on: January 19, 2013, 12:22:08 am »
Would it be useful to just use the SDL framework that a user can install?

12
Mac / Re: compiling ufoai 2.5-dev on os x 10.8 mountain lion
« on: January 18, 2013, 11:26:35 am »
@ geever: Mac OS X may not get as many driver updates as Windows, but it does actually come with drivers for OpenGL that have accelerated 3D. It is used by the OS for lots of UI animations..

@ jotsetung: Did you try to install the latest XQuartz? They've been taking care of some bugs that broke Wine, for instance.

13
Mac / Re: OSX installers
« on: January 15, 2013, 09:44:45 pm »
Has anyone managed a Mac build recently that they can share? The last snapshots at this site date from last October :(.

14
Mac / Re: OSX installers
« on: November 18, 2012, 10:20:19 am »
This is a volunteer project, so I don't want to push anyone :).

15
Mac / Re: OSX installers
« on: November 17, 2012, 11:27:39 am »
Any new builds we can try out?

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