1
Tactics / Re: UFO Yard not getting any!
« on: December 11, 2010, 06:22:13 am »Greetings fellow men of the stand,
In these troubled times of earthly resistance, my somewhat successful operation is not evoluting to my satisfaction but for one small detail which escapes my reasoning and patience both. I've downed an alien UFO fighter and having constructed the Yard which is a requisite for storage, chose to keep it to myself. Our chief scientists congratulated me, an instant message informed of its transfer to the Yard, but the weeks passed, more fighting happened, I was actually told that the Yard had one space consumed by the aforementioned UFO fighter, except it never made it there. The Yard is empty. I'm told the aliencraft is not available for research. It's nowhere to be found.
Is this a bug or am I missing something particularly obvious here? This is my first play-through. I've researched Laser Waves and the Alien Armor.
*EDIT*
By the way, since we're here already, why not ask something else, right? I searched the forums and read about weapon loadouts and such. My questions is: in UFO:EU, Plasma was definately the best weapon in game, but apparently in here, Plasma is not all that great and Lasers are actually pretty good. Is this correct? Also, I'm rather fond of my snipers; should I start training them to use heavy laser rifles instead of sniper guns proper? I wish there was a laser sniper rifle, tho. Seems to me a shame I'm to drop my snipers because their weapon of choice will become obsolete.
Can you research UFO Theory? Try researching that, it may help open up craft types. Also, where is your UFO Yard? Is it close to your base, or really far away? Try to build UFO Yards really close to your base.
As for Snipers, eventually in late game you'll be using bigger and badder weapons than Plasma, and some of those will be useable by snipers. I won't say what the weapons are, but they're very nice, and they'll make your snipers smile. I do agree about LASER Sniper weapons though, it would be really nice to have a laser weapon that is useable by a sniper, or perhaps open up new research chains for better sniper ammo. One thing about Lasers is that while they are extremely accurate, and most of your shots land if you've got a clear shot, however, even though you landed 4 strikes out of 6 in two volleys from a laser rifle, that Ortnok is still standing! Lasers are kinda weak, but still better than ballistic weapons (shotguns with saboted slugs are debatable, I've had better luck putting down an Ortnok or armored Taman with slugs than lasers at close range)