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Messages - BoogieMan

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Bugs in older version (2.4) / Re: Slow battle between ships problem
« on: September 21, 2012, 11:27:46 pm »
With more testing it seems to happen any time any of my flying crafts end up fighting point blank, not just Stilettos. Which is quite often.

2
Windows / Re: Any way to train troops?
« on: September 21, 2012, 03:35:13 am »
Okay, thanks for the info.

3
Windows / Any way to train troops?
« on: September 20, 2012, 09:54:35 pm »
I was thinking I read somewhere, something about a training facility. Does such a thing exist in this game? I know they do in other UFO/X-Com games. I think I'm a good ways in research wise but haven't seen anything. If they do exist, what research paths are needed?

 Thanks!

4
Discussion / Re: Suspension of belief
« on: September 19, 2012, 01:25:15 pm »
As far as the seemingly dumb at times AI for the Aliens, I decided to view it as their arrogance. Meaning that they think that they and their tech is so much better they don't have to be as careful about cover and don't view our soldiers as all that much more dangerous than civilians.

Seems to me while they do have superior tech, we're more skilled at war and tactics. And if you take away the tech our soldiers are better.

5
Bugs in older version (2.4) / Re: civilians die matrix style
« on: September 17, 2012, 10:33:26 pm »
I too see this quite commonly, and I've also only noticed it on decapitated targets.

6
Bugs in older version (2.4) / Re: Slow battle between ships problem
« on: September 17, 2012, 09:38:40 pm »
Win32 Release version 2.4 (≈969 MB)

 It does seem to occur once my Stilletto starting fight point blank with enemy UFOs. If they keep range, it doesn't happen. I just have to put game speed up on high, alt tab and waste time until I hear the battle is over then tab back in and resume.

7
Bugs in older version (2.4) / Re: Slow battle between ships problem
« on: September 16, 2012, 04:20:29 am »
Happens to me constantly, fresh install. I only started playing earlier today.

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