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Discussion / Re: Base from scratch
« on: November 15, 2010, 09:23:40 pm »
The story text definitely suggests that you're taking over an old base, it's in the "Good Luck" email somewhere I think.
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------- Loading game.dylib -------
not found at '/usr/local/lib'
not found at '/Users/andrea/Documents/UFOAI-2.4-dev/base'
not found at './base'
not found at '/usr/local/games/ufoai/base'
********************
ERROR: failed to load game library
********************
andrea-10:ufoai andrea$ ls /usr/local/games/ufoai/base
0base.pk3 0media.pk3 0pics.pk3 0textures.pk3 game.dylib
0maps.pk3 0models.pk3 0shaders.pk3 0ufos.pk3 i18n
0materials.pk3 0music.pk3 0snd.pk3 0videos.pk3
andrea-10:ufoai andrea$ file /usr/local/games/ufoai/base/game.dylib
/usr/local/games/ufoai/base/game.dylib: Mach-O dynamically linked shared library i386
Finalizing ufomodel...
done
(Q)@cp README /Users/andrea/build/ufoai/contrib/installer/mac/ufoai-2.4-dev-macosx-universal
/bin/sh: -c: line 0: syntax error near unexpected token `@cp'
/bin/sh: -c: line 0: `(Q)@cp README /Users/andrea/build/ufoai/contrib/installer/mac/ufoai-2.4-dev-macosx-universal'
make: *** [copynotes-ufoai] Error 2
copynotes-ufoai: package-dir-ufoai
(Q)@cp README $(MAC_INST_DIR)/$(UFOAI_MAC_PACKAGE_NAME)
$(Q)cp COPYING $(MAC_INST_DIR)/$(UFOAI_MAC_PACKAGE_NAME)
78 weapon_mod irgoggles
79 {
80 firedef
81 {
82 name "_Scan"
83 firesnd weapons/irgoggles
84 splrad 10
85 range 9.5
86 time 12
87 shots 1
88 irgoggles true
89 }
2. During a mission you can not save the game, the reasons I accept and think are good ones. What I would like to see, as some relief to this is an 'Auto Save'. Before a mission, after one, on exit, and at the end of every year slot one could be used to create an auto save.
#2 a skill for the soldiers called "night fighting," with the higher the skill the lower the penalties to fight in the dark (and even a bonus at higher levels). This would make it more advantageous to fight at night as opposed to the day time in some situations.