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Messages - pecenipicek

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1
Artwork / Re: Scout drone
« on: July 01, 2012, 01:14:57 am »
here are some reworked animations. feedback much appreciated :)

http://youtu.be/4wwxx2VFO8I?hd=1

2
Artwork / Re: Scout drone
« on: June 24, 2012, 08:43:15 pm »
yes, stand is just idle. we need different stand animations for human due to the way some weapons are hold. but this is not needed in this case.
oh. i just thought they were basically the old "twiddle your thumbs and look around" type animations.

3
Artwork / Re: Scout drone
« on: June 24, 2012, 08:37:43 pm »
nice job - so only the deaths animations are missing?
deaths and walking variants. stand anims are basically "idle" animations, right?

4
Artwork / Re: Scout drone [50k go home]
« on: June 24, 2012, 05:47:22 pm »
Here's a video of a run cycle of sorts.

5
Artwork / Re: Scout drone [50k go home]
« on: June 15, 2012, 08:35:36 pm »
BTW, it is very nice, but it looks strange. I dont see how it can walk with only 4 paws.
i'm currently mulling that one over myself. i'll try to figure something out.

6
Artwork / Scout drone
« on: June 15, 2012, 07:02:21 pm »
Well, some of you might've seen this on the IRC over the past month or so, so, without further ado:
http://egzodus.com/dir/SCT_DR.jpg


The model and the rest will be released once i finish animating the thing.
Textures were made in 1024x1024, a mixture of photoshop and Cinema4D. Modelling also in C4D.
Totals in at 978 triangles.

Also, have a youtube video of an early walk cycle test: Courtesy of Youtube

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