1
Tactics / Re: Killed soldiers
« on: September 02, 2010, 11:32:31 pm »
Indeed as other have said don't bother with plasma weapons. At the moment my team consists of:
3 heavy laser guys
1 flamer
2 grenadiers (with plasma grenades.)
1 laser rifle guy (he had a high assault skill rather then heavy so that's why he's got a laser rifle, otherwise he woulda had a heavy laser)
1 sniper rifle guy (thinking about changing him as the heavy lasers far outperform his sniper rifle.)
Heavy lasers and grenade launchers are the bread and butter of any squad in my opinion. I also highly recommend at least one flamer as they can pretty much kill anything with one blast of flame ('inferno' for ortnoks and armoured aliens) while using very little TU's. I think my flamer guy has the highest amount of kills out of my squad with the grenade launcher guys a close second. Always use the heavy laser guys to draw fire from a long distance as the alien plasma weapons are awfully inaccurate and hardly hit, while your grenadiers and flamer guys get in close using cover.
Remember that aliens will usually shoot at the first enemy they see. So If your Heavy laser guys are in plain sight your flamer guy can be just a few squares around a corner from an alien and be safe from attack, as the aliens will shoot at the Heavy laser guys in the distance. Even if you pop the flamer guy out, attack, and pop back into cover. This tactic is especially useful when storming Harvesters on terror missions. Have your HL guys stand in full view of the entrance to the ship at a very long distance, while your grenadiers and flamer guys hide either side of the doors. The aliens will shoot and most likely miss your HL guys, whiles you pop grenades threw the doors and flame the aliens before popping back out of sight.
3 heavy laser guys
1 flamer
2 grenadiers (with plasma grenades.)
1 laser rifle guy (he had a high assault skill rather then heavy so that's why he's got a laser rifle, otherwise he woulda had a heavy laser)
1 sniper rifle guy (thinking about changing him as the heavy lasers far outperform his sniper rifle.)
Heavy lasers and grenade launchers are the bread and butter of any squad in my opinion. I also highly recommend at least one flamer as they can pretty much kill anything with one blast of flame ('inferno' for ortnoks and armoured aliens) while using very little TU's. I think my flamer guy has the highest amount of kills out of my squad with the grenade launcher guys a close second. Always use the heavy laser guys to draw fire from a long distance as the alien plasma weapons are awfully inaccurate and hardly hit, while your grenadiers and flamer guys get in close using cover.
Remember that aliens will usually shoot at the first enemy they see. So If your Heavy laser guys are in plain sight your flamer guy can be just a few squares around a corner from an alien and be safe from attack, as the aliens will shoot at the Heavy laser guys in the distance. Even if you pop the flamer guy out, attack, and pop back into cover. This tactic is especially useful when storming Harvesters on terror missions. Have your HL guys stand in full view of the entrance to the ship at a very long distance, while your grenadiers and flamer guys hide either side of the doors. The aliens will shoot and most likely miss your HL guys, whiles you pop grenades threw the doors and flame the aliens before popping back out of sight.