UFO:Alien Invasion
Archive => Bugs prior to release 2.4 => Topic started by: Mesmerizer on October 06, 2010, 01:46:56 am
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RF seems good in last Destructavator Beta 2.4 posted build in win32 development binary (not having a revision number)... but there is a WEIRD bug in the geoscape... whenever an UFO turn to attack your ship (like Fighter UFOs) it hangs on the "collision" between objects (ship+ufo) while in battle... the geoscape freezes.. but still can press ESC button and load / save / exit the game...
Another issue -> TOOOOOO MANY Ufos in the 1st part of the game... not a single day of peace! ;D let em grow while time passes... not all at once! ;)
Appreciated the "new" skill point assignment on soldier... finally Aiming CAPABLE soldiers and nice sounds for weapons also! :o (heard only sniper/assault 'cause of the hanging problem, preventing me to go further in the game)
And another little problem... if i shoot aimed with a sniper rifle and have 99% to hit... i cannot miss 2 shoots in a row! That's not good ::) something is wrong... maybe % is wrong, or stated % dont represent the true aiming, or the % is not applyed at the shoot moment...
Anyway GREAT game... keep it growing... waitin for a new binary to test :D
edit: i remembered another issue, saw an alien trow a granade near a wall... the granade bounced on the floor... and gone trough the wall!! :o I suppose it must bounce on the wall also ;D
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nice sounds for weapons also! :o
Thanks. :)
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I hope my report will be useful to you :D
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... but there is a WEIRD bug in the geoscape... whenever an UFO turn to attack your ship (like Fighter UFOs) it hangs on the "collision" between objects (ship+ufo) while in battle... the geoscape freezes.. but still can press ESC button and load / save / exit the game...
Please attach your ufoconsole.log and savegame for this issue.
-geever
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here is the save + log in one zip archive... and have to add another issue... if one of owned ship get heavy damage... it teleport to a random location!! but still engage the Ufo... just try some combats...