When playing the Jan 22nd 2016 UFOAI 2.6 dev release, the game often crashes in the battle-scape. The error would start with a gray window popping up and offering me to "Break into debug mode". No matter what option I pick the game immediately quits. I am reporting this bug here because it is very difficult to repeat. So far I am still working on my same campaign file, working past the mission crashes by repeatedly playing them. If I am lucky I can finish a mission without breaking into debug mode. Sometimes it takes two or four attempts at the same mission till I can beat it without breaking into debug mode.
Some observations of what would happen when I would break into debug mode:
(a) Typically it starts when my soldiers become injured and are bleeding. It doesn't tend to occur if the gunshot wound was immediately fatal.
(b) Typically it happens when Shevaar are present on the map. It does not seem to occur when a lot of Hovernet drones are on the map.
(c) After the crash the terminal reads "tracepoint /break" on the last line, though before that line everything appears to be normal with the game.
(d) Typical can happen on very large maps, especially forest levels.
How can I make a helpful bug report after such an incident? Is it worth posting the ufoconsole.log immediately after a crash? Is there anything I can do when the debug menu comes up to keep the game from crashing? Or at least to get the game to provide a more detailed error report as to what happened at that instant? Is this debug mode made for only developers to access, or could I access it at anytime?