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Author Topic: Ak-120  (Read 11138 times)

Offline noob

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Ak-120
« on: September 23, 2006, 03:27:15 am »
mm i am new in modelling kinda noob :)
tryied to make somekind of ak-104 or something like future modifications of it.. but  haven got a texture
so.. mm opinions, advices, can it be use in project?..
http://download.yousendit.com/6E09AF0F5EC7DC40

Offline noob

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Ak-120
« Reply #1 on: September 23, 2006, 03:42:08 pm »
ok.. i found bad texture and tried to add all to game(sorry for quality of texture but i am noob :) ) and it works!

Here you can find my model added to a game
 http://www.axifile.com?8121301

 :)  :)

ubequitz

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Ak-120
« Reply #2 on: September 24, 2006, 06:36:56 pm »
Thanks for sharing your models. Hopefully there is scope to include more weapons like these in the game, but at the moment most of the weapon models need to fit in with the tech-tree planned for the game (which of course may include weapons such as these as starting options).

If you are interested in modelling and texturing there is plenty of stuff you can help out with which I'm sure would be snapped up straight away and included in the game. For example there is a newly added model for the heavy laser which needs a texture (probably in the style of the laser rifle) ... see http://ufo.myexp.de/wiki/index.php/Equipment/Primary_Weapons/Heavy_Laser and http://svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/base/models/weapons/laserheavy/

The game also needs more models for trees, cars, trucks, furniture etc for inclusion on maps (basically anything you can imagine... e.g. even a fountain or sculpture). If you want to submit some models make sure you read the wiki on formats etc: http://ufo.myexp.de/wiki/index.php/Modelling

You might also be able to help with some broken existing models in the game. See http://sourceforge.net/tracker/index.php?func=detail&aid=1536134&group_id=157793&atid=805242 and http://ufo.myexp.de/phpBB2/viewtopic.php?t=219

If you want to submit some models for inclusion in the game your best bet is to post them as a "patch" on the sourceforge tracker (try http://sourceforge.net/tracker/?func=add&group_id=157793&atid=805244 and attach the models and texture files).

Offline Mattn

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Ak-120
« Reply #3 on: September 24, 2006, 08:19:26 pm »
are we allowed to use your model? note that we release it under an open source license. If we are allowed to use it i will commit it to svn

Offline noob

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Ak-120
« Reply #4 on: September 24, 2006, 08:51:26 pm »
thanks for answers)
i will try to do something new soon :) , but without textures i think( i am bad in it :roll: )

Offline Mattn

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Ak-120
« Reply #5 on: September 25, 2006, 08:08:40 am »
and are we allowed to release it under an open source license?

Offline noob

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Ak-120
« Reply #6 on: September 25, 2006, 05:00:18 pm »
100%
(i am not "lisence fat bitch" who is interested in lisences, author law and etc... hm lol... open source forever  :)  )

i asked not about allowing mmm

i asked about are you interested in this kind of models =)
if yes its good :)