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UFO:Alien Invasion
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Ak-120
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Topic: Ak-120 (Read 11080 times)
noob
Rookie
Posts: 59
http://tinyurl.com/68elb57 >>x-com style models<<
Ak-120
«
on:
September 23, 2006, 03:27:15 am »
mm i am new in modelling kinda noob
tryied to make somekind of ak-104 or something like future modifications of it.. but haven got a texture
so.. mm opinions, advices, can it be use in project?..
http://download.yousendit.com/6E09AF0F5EC7DC40
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noob
Rookie
Posts: 59
http://tinyurl.com/68elb57 >>x-com style models<<
Ak-120
«
Reply #1 on:
September 23, 2006, 03:42:08 pm »
ok.. i found bad texture and tried to add all to game(sorry for quality of texture but i am noob
) and it works!
Here you can find my model added to a game
http://www.axifile.com?
8121301
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ubequitz
Guest
Ak-120
«
Reply #2 on:
September 24, 2006, 06:36:56 pm »
Thanks for sharing your models. Hopefully there is scope to include more weapons like these in the game, but at the moment most of the weapon models need to fit in with the tech-tree planned for the game (which of course may include weapons such as these as starting options).
If you are interested in modelling and texturing there is plenty of stuff you can help out with which I'm sure would be snapped up straight away and included in the game. For example there is a newly added model for the heavy laser which needs a texture (probably in the style of the laser rifle) ... see
http://ufo.myexp.de/wiki/index.php/Equipment/Primary_Weapons/Heavy_Laser
and
http://svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/base/models/weapons/laserheavy/
The game also needs more models for trees, cars, trucks, furniture etc for inclusion on maps (basically anything you can imagine... e.g. even a fountain or sculpture). If you want to submit some models make sure you read the wiki on formats etc:
http://ufo.myexp.de/wiki/index.php/Modelling
You might also be able to help with some broken existing models in the game. See
http://sourceforge.net/tracker/index.php?func=detail&aid=1536134&group_id=157793&atid=805242
and
http://ufo.myexp.de/phpBB2/viewtopic.php?t=219
If you want to submit some models for inclusion in the game your best bet is to post them as a "patch" on the sourceforge tracker (try
http://sourceforge.net/tracker/?func=add&group_id=157793&atid=805244
and attach the models and texture files).
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Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Ak-120
«
Reply #3 on:
September 24, 2006, 08:19:26 pm »
are we allowed to use your model? note that we release it under an open source license. If we are allowed to use it i will commit it to svn
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noob
Rookie
Posts: 59
http://tinyurl.com/68elb57 >>x-com style models<<
Ak-120
«
Reply #4 on:
September 24, 2006, 08:51:26 pm »
thanks for answers)
i will try to do something new soon
, but without textures i think( i am bad in it :roll: )
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Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Ak-120
«
Reply #5 on:
September 25, 2006, 08:08:40 am »
and are we allowed to release it under an open source license?
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noob
Rookie
Posts: 59
http://tinyurl.com/68elb57 >>x-com style models<<
Ak-120
«
Reply #6 on:
September 25, 2006, 05:00:18 pm »
100%
(i am not "lisence fat bitch" who is interested in lisences, author law and etc... hm lol... open source forever
)
i asked not about allowing mmm
i asked about are you interested in this kind of models =)
if yes its good
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Ak-120