Technical support > Bugs in stable version (2.5)
[Graphical glitch] Animated dead bodies
Rodmar:
Version: 2.5
System: GNU/linux x86_64
Graphic controller: RV790
Driver: Module ATI Radeon HD-4870 and earlier
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On v2.4, I already experienced dead bodies standing up instead of laying down.
On v2.5, it still happens, but this time (perhaps I pay more attention), some display an "animation".
By animation, I mean:
1) the body slowly leans toward the ground from vertical position to horizontal position, when movement stops and the body lays down (as expected).
2) the same as 1), but it resumes a second time without the head, and then, the body reappears laying down with the head attached.
3) the same as 1), but this resumes "indefinitely" (at least 4 times).
Note that in the meanwhile, the model seems to change: the arms go from a "alive" or "holding my weapon" position to a "dead" or "hands up" or "outstretched arms" when the body lays down.
Is this glitch referenced ? Is it worth further descriptions, screenshots, etc?
Rodmar:
Another type 3 (see above):
Last time, it was a Shevaar, and perhaps the model is not meant to be beheaded.
Tonight, it was a man, and from the second cycle on, it remained beheaded.
As reported type 1) was an alien too (a Taman), perhaps type 1) and type 2) are the same too.
This would let two cases : 1 cycle only or several (more than 4) cycles.
DarkRain:
Yes, this is a known issue see Bug #3300
Rodmar:
In case it might help, because it's the first time I see an alien beheaded:
It's a full cycle in four screenshots. Body starts face down and slowly turns face up to reconnect with the head while twisting and thinning itself, as if there was a graphical transform in action.
When the head seems reconnected, the cycle resumes.
TBeholder:
Also, dancing corpses - dead civilians frozen mid-fall.
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