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Author Topic: Questions about models  (Read 3866 times)

Offline Seerorin

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Questions about models
« on: August 19, 2014, 01:21:07 pm »
I would like to help with a few models. Mostly static ones cause I'm not so good at animation. So I would like to know firstly what you need the most? How much poly's can be used? I think the game should go with 1500 for a car? Or it have to be less? What the engine even supports right now?

Offline Noordung

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Re: Questions about models
« Reply #1 on: August 19, 2014, 02:43:09 pm »
you can work with any program you wish. i use blender. you just need to export to md2 file when you are finished (quake 2 engine). we have import/export script for blender.

Offline Seerorin

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Re: Questions about models
« Reply #2 on: August 19, 2014, 03:28:36 pm »
I seen it they can support MD3 too. Maybe I got it wrong but wouldn't it be better?

Offline Sandro

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Re: Questions about models
« Reply #3 on: August 21, 2014, 01:46:24 am »
I seen it they can support MD3 too. Maybe I got it wrong but wouldn't it be better?

Currently, MD3 support is broken in the UFO:AI. So, no.