I was thinking about this idea. Mankind is fighting an advanced alien force, right? It´s very difficult to discover all their secrets in one month or one year. How to build an alien aircraft or an alien-like aircraft? yes, i talk about the Dragon, Starchaser, Stingray... i mean, these are awesome designs, but what about using the captured alien crafts? It could be more realistic because the research limits to use the crafts, not build alien-like crafts. This can solve two problems (at least for me): first, the most faster dropship begun to be available later in the game. So, if the UFO Fighter or UFO Scout can land (there are maps with this), it could be nice to take this craft for human use. You have an armed dropship and figther. The research can be directed to "mod" the UFO, for example, putting human weapons. The second one, the realism of the game. Yes, it´s a game, but it´s the best game, so, if we can do the story more realistic, it could be better (at least for me
).
An UFO Figther can transport six soldiers. This is a very efficient way to transport faster, longer and safe.
If the idea don´t like for the official game, how can i implement? I only need to put the UFO Figther on each map instead the Firebird, right?
The second matter, put the soldiers inside. How can i do this?
Third, the aircraft screen. It need a new graphic file to show it? Or i can use the research model?