Game Crash bug 2.5 (15th July) - Windows
I quit from a tactical game to the menu and got an error which crashed the game.
AutoBattle: Team: 0 Unit: 1 killed Team: 1 Unit: 3
AutoBattle: Team: 0 Unit: 4 killed Team: 1 Unit: 4
AutoBattle: Team: 0 Unit: 5 killed Team: 1 Unit: 1
AutoBattle: Team: 1 Unit: 5 killed Team: 0 Unit: 2
AutoBattle: Team: 0 Unit: 4 killed Team: 1 Unit: 5
AutoBattle: Team: 0 Unit: 3 killed Team: 1 Unit: 0
AutoBattle: Team: 0 Unit: 7 killed Team: 1 Unit: 2
Loading savegame xml (size 34752)
Loading savegame
...version: 4
...game version: 2.5-dev
...xml Size: 373967, compressed? y
Shutdown gametype 'Campaign mode'
Change gametype to 'Campaign mode'
--- save subsystem initialization --
added campaign subsystem
added research subsystem
added base subsystem
added hospital subsystem
added market subsystem
added employee subsystem
added aliencont subsystem
added aircraft subsystem
added alien base subsystem
added interest subsystem
added installation subsystem
added mission subsystem
added ufostores subsystem
added production subsystem
added messagesystem subsystem
added stats subsystem
added nations subsystem
added transfer subsystem
added xvirate subsystem
added messageoptions subsystem
added triggerevents subsystem
Campaign data loaded - size 912296 bytes
...techs: 231
...buildings: 16
...ranks: 16
...nations: 8
...cities: 456
Load 'slot0' 21 subsystems
...Running subsystem 'campaign'
...subsystem 'campaign' - loaded.
...Running subsystem 'research'
...subsystem 'research' - loaded.
...Running subsystem 'base'
...subsystem 'base' - loaded.
...Running subsystem 'hospital'
...subsystem 'hospital' - loaded.
...Running subsystem 'market'
...subsystem 'market' - loaded.
...Running subsystem 'employee'
...subsystem 'employee' - loaded.
...Running subsystem 'aliencont'
...subsystem 'aliencont' - loaded.
...Running subsystem 'aircraft'
...subsystem 'aircraft' - loaded.
...Running subsystem 'alien base'
...subsystem 'alien base' - loaded.
...Running subsystem 'interest'
...subsystem 'interest' - loaded.
...Running subsystem 'installation'
...subsystem 'installation' - loaded.
...Running subsystem 'mission'
...subsystem 'mission' - loaded.
...Running subsystem 'ufostores'
...subsystem 'ufostores' - loaded.
...Running subsystem 'production'
...subsystem 'production' - loaded.
...Running subsystem 'messagesystem'
...subsystem 'messagesystem' - loaded.
...Running subsystem 'stats'
...subsystem 'stats' - loaded.
...Running subsystem 'nations'
...subsystem 'nations' - loaded.
...Running subsystem 'transfer'
...subsystem 'transfer' - loaded.
...Running subsystem 'xvirate'
...subsystem 'xvirate' - loaded.
...Running subsystem 'messageoptions'
...subsystem 'messageoptions' - loaded.
...Running subsystem 'triggerevents'
...subsystem 'triggerevents' - loaded.
File 'slot0' successfully loaded from compressed xml savegame.
Music: track changed from Crystan-Geosphere04 to van_theme.
Didn't find parent window "main" for window push of "popup_tipoftheday"
Music: track changed from van_theme to Crystan-Geosphere02.
Music: track changed from Crystan-Geosphere02 to dbsea.
Calling subsystems
...subsystem 'campaign' - saved
...subsystem 'research' - saved
...subsystem 'base' - saved
...subsystem 'hospital' - saved
...subsystem 'market' - saved
...subsystem 'employee' - saved
...subsystem 'aircraft' - saved
...subsystem 'alien base' - saved
...subsystem 'interest' - saved
...subsystem 'installation' - saved
...subsystem 'mission' - saved
...subsystem 'ufostores' - saved
...subsystem 'production' - saved
...subsystem 'messagesystem' - saved
...subsystem 'stats' - saved
...subsystem 'nations' - saved
...subsystem 'transfer' - saved
...subsystem 'xvirate' - saved
...subsystem 'messageoptions' - saved
...subsystem 'triggerevents' - saved
XML Written to buffer (371027 Bytes)
Music: track changed from dbsea to van_geoscape.
Music: track changed from van_geoscape to Crystan-Geosphere02.
Calling subsystems
...subsystem 'campaign' - saved
...subsystem 'research' - saved
...subsystem 'base' - saved
...subsystem 'hospital' - saved
...subsystem 'market' - saved
...subsystem 'employee' - saved
...subsystem 'aircraft' - saved
...subsystem 'alien base' - saved
...subsystem 'interest' - saved
...subsystem 'installation' - saved
...subsystem 'mission' - saved
...subsystem 'ufostores' - saved
...subsystem 'production' - saved
...subsystem 'messagesystem' - saved
...subsystem 'stats' - saved
...subsystem 'nations' - saved
...subsystem 'transfer' - saved
...subsystem 'xvirate' - saved
...subsystem 'messageoptions' - saved
...subsystem 'triggerevents' - saved
XML Written to buffer (374275 Bytes)
Music: track changed from Crystan-Geosphere02 to Crystan-Geosphere02.
Calling subsystems
...subsystem 'campaign' - saved
...subsystem 'research' - saved
...subsystem 'base' - saved
...subsystem 'hospital' - saved
...subsystem 'market' - saved
...subsystem 'employee' - saved
...subsystem 'aircraft' - saved
...subsystem 'alien base' - saved
...subsystem 'interest' - saved
...subsystem 'installation' - saved
...subsystem 'mission' - saved
...subsystem 'ufostores' - saved
...subsystem 'production' - saved
...subsystem 'messagesystem' - saved
...subsystem 'stats' - saved
...subsystem 'nations' - saved
...subsystem 'transfer' - saved
...subsystem 'xvirate' - saved
...subsystem 'messageoptions' - saved
...subsystem 'triggerevents' - saved
XML Written to buffer (376348 Bytes)
Music: track changed from Crystan-Geosphere02 to dbsea.
Auto battle started
Team 0 Units: 8
Team 1 Units: 6
Team 2 Units: 4
AutoBattle: Team: 1 Unit: 5 killed Team: 2 Unit: 3
AutoBattle: Team: 0 Unit: 6 killed Team: 1 Unit: 5
AutoBattle: Team: 1 Unit: 0 killed Team: 2 Unit: 1
AutoBattle: Team: 0 Unit: 5 killed Team: 1 Unit: 0
AutoBattle: Team: 1 Unit: 2 killed Team: 2 Unit: 0
AutoBattle: Team: 1 Unit: 3 killed Team: 2 Unit: 2
AutoBattle: Team: 0 Unit: 5 killed Team: 1 Unit: 1
AutoBattle: Team: 0 Unit: 3 killed Team: 1 Unit: 2
AutoBattle: Team: 0 Unit: 6 killed Team: 1 Unit: 3
AutoBattle: Team: 0 Unit: 0 killed Team: 1 Unit: 4
Calling subsystems
...subsystem 'campaign' - saved
...subsystem 'research' - saved
...subsystem 'base' - saved
...subsystem 'hospital' - saved
...subsystem 'market' - saved
...subsystem 'employee' - saved
...subsystem 'aircraft' - saved
...subsystem 'alien base' - saved
...subsystem 'interest' - saved
...subsystem 'installation' - saved
...subsystem 'mission' - saved
...subsystem 'ufostores' - saved
...subsystem 'production' - saved
...subsystem 'messagesystem' - saved
...subsystem 'stats' - saved
...subsystem 'nations' - saved
...subsystem 'transfer' - saved
...subsystem 'xvirate' - saved
...subsystem 'messageoptions' - saved
...subsystem 'triggerevents' - saved
XML Written to buffer (376762 Bytes)
Music: track changed from dbsea to van_geoscape.
Auto battle started
Team 0 Units: 8
Team 1 Units: 6
Team 2 Units: 8
AutoBattle: Team: 1 Unit: 1 killed Team: 2 Unit: 4
AutoBattle: Team: 1 Unit: 3 killed Team: 2 Unit: 7
AutoBattle: Team: 1 Unit: 4 killed Team: 0 Unit: 0
AutoBattle: Team: 0 Unit: 6 killed Team: 1 Unit: 3
AutoBattle: Team: 1 Unit: 4 killed Team: 2 Unit: 1
AutoBattle: Team: 1 Unit: 5 killed Team: 2 Unit: 5
AutoBattle: Team: 0 Unit: 1 killed Team: 1 Unit: 5
AutoBattle: Team: 0 Unit: 5 killed Team: 1 Unit: 0
AutoBattle: Team: 0 Unit: 7 killed Team: 1 Unit: 1
AutoBattle: Team: 1 Unit: 2 killed Team: 2 Unit: 2
AutoBattle: Team: 1 Unit: 4 killed Team: 2 Unit: 6
AutoBattle: Team: 0 Unit: 1 killed Team: 1 Unit: 2
AutoBattle: Team: 0 Unit: 4 killed Team: 1 Unit: 4
Loading savegame xml (size 34775)
Loading savegame
...version: 4
...game version: 2.5-dev
...xml Size: 376762, compressed? y
Shutdown gametype 'Campaign mode'
Change gametype to 'Campaign mode'
--- save subsystem initialization --
added campaign subsystem
added research subsystem
added base subsystem
added hospital subsystem
added market subsystem
added employee subsystem
added aliencont subsystem
added aircraft subsystem
added alien base subsystem
added interest subsystem
added installation subsystem
added mission subsystem
added ufostores subsystem
added production subsystem
added messagesystem subsystem
added stats subsystem
added nations subsystem
added transfer subsystem
added xvirate subsystem
added messageoptions subsystem
added triggerevents subsystem
Campaign data loaded - size 912296 bytes
...techs: 231
...buildings: 16
...ranks: 16
...nations: 8
...cities: 456
Load 'slot1' 21 subsystems
...Running subsystem 'campaign'
...subsystem 'campaign' - loaded.
...Running subsystem 'research'
...subsystem 'research' - loaded.
...Running subsystem 'base'
...subsystem 'base' - loaded.
...Running subsystem 'hospital'
...subsystem 'hospital' - loaded.
...Running subsystem 'market'
...subsystem 'market' - loaded.
...Running subsystem 'employee'
...subsystem 'employee' - loaded.
...Running subsystem 'aliencont'
...subsystem 'aliencont' - loaded.
...Running subsystem 'aircraft'
...subsystem 'aircraft' - loaded.
...Running subsystem 'alien base'
...subsystem 'alien base' - loaded.
...Running subsystem 'interest'
...subsystem 'interest' - loaded.
...Running subsystem 'installation'
...subsystem 'installation' - loaded.
...Running subsystem 'mission'
...subsystem 'mission' - loaded.
...Running subsystem 'ufostores'
...subsystem 'ufostores' - loaded.
...Running subsystem 'production'
...subsystem 'production' - loaded.
...Running subsystem 'messagesystem'
...subsystem 'messagesystem' - loaded.
...Running subsystem 'stats'
...subsystem 'stats' - loaded.
...Running subsystem 'nations'
...subsystem 'nations' - loaded.
...Running subsystem 'transfer'
...subsystem 'transfer' - loaded.
...Running subsystem 'xvirate'
...subsystem 'xvirate' - loaded.
...Running subsystem 'messageoptions'
...subsystem 'messageoptions' - loaded.
...Running subsystem 'triggerevents'
...subsystem 'triggerevents' - loaded.
File 'slot1' successfully loaded from compressed xml savegame.
Music: track changed from van_geoscape to van_theme.
Didn't find parent window "main" for window push of "popup_tipoftheday"
Music: track changed from van_theme to Crystan-Geosphere02.
Music: track changed from Crystan-Geosphere02 to dbsea.
Calling subsystems
...subsystem 'campaign' - saved
...subsystem 'research' - saved
...subsystem 'base' - saved
...subsystem 'hospital' - saved
...subsystem 'market' - saved
...subsystem 'employee' - saved
...subsystem 'aircraft' - saved
...subsystem 'alien base' - saved
...subsystem 'interest' - saved
...subsystem 'installation' - saved
...subsystem 'mission' - saved
...subsystem 'ufostores' - saved
...subsystem 'production' - saved
...subsystem 'messagesystem' - saved
...subsystem 'stats' - saved
...subsystem 'nations' - saved
...subsystem 'transfer' - saved
...subsystem 'xvirate' - saved
...subsystem 'messageoptions' - saved
...subsystem 'triggerevents' - saved
XML Written to buffer (380676 Bytes)
Music: track changed from dbsea to Crystan-Geosphere04.
Music: track changed from Crystan-Geosphere04 to dbsea.
Calling subsystems
...subsystem 'campaign' - saved
...subsystem 'research' - saved
...subsystem 'base' - saved
...subsystem 'hospital' - saved
...subsystem 'market' - saved
...subsystem 'employee' - saved
...subsystem 'aircraft' - saved
...subsystem 'alien base' - saved
...subsystem 'interest' - saved
...subsystem 'installation' - saved
...subsystem 'mission' - saved
...subsystem 'ufostores' - saved
...subsystem 'production' - saved
...subsystem 'messagesystem' - saved
...subsystem 'stats' - saved
...subsystem 'nations' - saved
...subsystem 'transfer' - saved
...subsystem 'xvirate' - saved
...subsystem 'messageoptions' - saved
...subsystem 'triggerevents' - saved
XML Written to buffer (382165 Bytes)
Music: track changed from dbsea to van_geoscape.
Calling subsystems
...subsystem 'campaign' - saved
...subsystem 'research' - saved
...subsystem 'base' - saved
...subsystem 'hospital' - saved
...subsystem 'market' - saved
...subsystem 'employee' - saved
...subsystem 'aircraft' - saved
...subsystem 'alien base' - saved
...subsystem 'interest' - saved
...subsystem 'installation' - saved
...subsystem 'mission' - saved
...subsystem 'ufostores' - saved
...subsystem 'production' - saved
...subsystem 'messagesystem' - saved
...subsystem 'stats' - saved
...subsystem 'nations' - saved
...subsystem 'transfer' - saved
...subsystem 'xvirate' - saved
...subsystem 'messageoptions' - saved
...subsystem 'triggerevents' - saved
XML Written to buffer (382326 Bytes)
setting game random seed to 4696652
------- Loading game.dll -------
not found at '/usr/local/lib/'
not found at 'C:\Users\fiqle\AppData\Roaming\UFOAI/2.5-dev/base'
found at './base'
Using RMA2 seed: 43 for <default>
tiles: -italy/it_ +main +craft_drop_firebird
pos: -16 -16 0 -16 -16 0
tiles: 2
CM_LoadMap: "-italy/it_ +main +craft_drop_firebird" "-16 -16 0 -16 -16 0"
Rerouted for RMA in 0.0s
checksum for the map '+italy': 2802716072
ufo script checksum 3081188236
-------------------------------------
Connecting to localhost...
==== ShutdownGame ====
Used inventory slots in game on shutdown: 0
==== InitGame ====
Spawned ai player for team 0 with entnum 88 (a c)
Spawned ai player for team 0 with entnum 89 (b c)
Spawned ai player for team 0 with entnum 90 (a c)
Spawned ai player for team 0 with entnum 91 (a c)
Created AI player (team 0)
Spawned ai player for team 7 with entnum 92 (Wwzhs Vso Zshff)
Spawned ai player for team 7 with entnum 93 (Sszwh Vzs Wfzsh)
Spawned ai player for team 7 with entnum 94 (Wwzhs Vze Hzwzf)
Spawned ai player for team 7 with entnum 95 (Tranok Np Zlrok)
Spawned ai player for team 7 with entnum 96 (Fhzwh Vzs Wfzsh)
Spawned ai player for team 7 with entnum 97 (Zwfss Vzs Wfzsh)
Spawned ai player for team 7 with entnum 98 (Wzszh Vzs Wzshf)
Spawned ai player for team 7 with entnum 99 (Whssf Vze Hwzsf)
Spawned ai player for team 7 with entnum 100 (Zwfss Vso Zshff)
Created AI player (team 7)
Used inventory slots after ai spawn: 0
connection attempt from loopback connection
load material file: 'materials/italy.mat'
World model: 12955 triangles
Planting grass ...
Total grassy area is 0 units (0 cells)
Planted 0 clumps of grass
Starting the game...
fiqle has joined team 1
Music: track changed from van_geoscape to PsymongO4.
Used inventory slots: 0
Used inventory slots client fiqle spawn: 0
(player 0) It's team 1's turn!
fiqle has taken control over team 1.
Soldier entered the rescue zone.
Soldier left the rescue zone.
Team 1 ended round
Team 7's round started!
[STATS] alien (Wwzhs Vso Zshff) kills civilian (a c) with 3-Round Burst of plasblaster_ammo (entnum: 88)
[STATS] alien (Sszwh Vzs Wfzsh) kills civilian (a c) with Snap Shot of plasrifle_ammo (entnum: 90)
Team 7 ended round
Team 0's round started!
Team 0 ended round
Team 1's round started!
[STATS] Pim Coffey is bleeding (damage: 5)
[STATS] fiqle (Pim Coffey) kills alien (Wwzhs Vze Hzwzf) with Wave Fire of laser_ammo (entnum: 94)
Music: track changed from PsymongO4 to PsymongN3.
Team 1 ended round
Team 7's round started!
[STATS] alien (Wwzhs Vso Zshff) kills fiqle (Ryan Rao) with Ball of plasblaster_ammo (entnum: 108)
[STATS] kills Wwzhs Vso Zshff (own team) with Ball of plasblaster_ammo (entnum: 92)
[STATS] alien (Wwzhs Vso Zshff) kills fiqle (Gavriil Mendez) with Ball of plasblaster_ammo (entnum: 105)
[STATS] alien (Sszwh Vzs Wfzsh) kills fiqle (Pim Coffey) with Snap Shot of plasrifle_ammo (entnum: 107)
[STATS] alien (Tranok Np Zlrok) kills civilian (a c) with Ball of plasblaster_ammo (entnum: 91)
Shakiko Cardoso panics!
[STATS] Vasco Nahimov is bleeding (damage: 1)
[STATS] Shakiko Cardoso is bleeding (damage: 6)
[STATS] Nadezhda Carvalho is bleeding (damage: 6)
[STATS] Shakiko Cardoso panics (entnum 103).
Nadezhda Carvalho panics!
[STATS] alien (Sszwh Vzs Wfzsh) kills fiqle (Shakiko Cardoso) with Snap Shot of plasrifle_ammo (entnum: 103)
[STATS] Nadezhda Carvalho panics (entnum 106).
Team 7 ended round
Team 0's round started!
Team 0 ended round
Team 1's round started!
Shutdown gametype 'Campaign mode'
Mem_CheckSentinels: bad memory footer sentinel [buffer overflow]
pool: Client: Local (per game)
alloc: src/client/cgame/campaign/cp_messages.cpp:#66
free: src/client/cgame/campaign/cp_campaign.cpp:#1264
Quitting that got up another one.