What do you think of the idea that surgery may not be 100% reliable and successful ?
Let's say that with the first implant technology you develop (whatever), you get a 60% success rate. It means that 6 times out of 10, your soldiers is actually stronger, but the 4 other times it's a failure, and either nothing happens or soldiers dies during surgery. Ok, it may be a bit too much to kill him, but I like it, call me sadistic :twisted: . Then, with better technology, the success rate gets a bit closer to 100%, while not reaching it, topped at 95%.
Would it hinder the player ? Or will it give important decisions to make ? Like, will I risk Lieutenant Dimitri Chadrin's life in order to improve his aiming ability, knowing that he has 40% risk of never coming back from surgery ?
Malick