Technical support > Bugs in stable version (2.5)
Load saved game very slow
jffdougan:
Oddly, my save times aren't affected - just loading.
SoftwareSimian:
--- Quote from: jffdougan on March 15, 2013, 08:32:43 pm ---Oddly, my save times aren't affected - just loading.
--- End quote ---
Same here -- saving is near-instantaneous, but loading is a 20-second ordeal. Loading a saved game takes approximately the same amount of time as initially loading the game. I'm not sure what kind of preloading/caching is (or can be) done during the loading process, but it seems a likely candidate for the slowdown. But having disabled what options I could see to no effect, combined with H-Hour and ShipIt not having problems, leaves me confused.
geever:
Saving the game is just saving the game. Loading however: shutdown campaign, start campaign, load game, render world. It should not (and for most of us it doesn't) take much time either but comparing save and load times makes no sense.
Have you compiled the game for yourselves?
Tips:
- set pre-cache enabled (slower boot time but more smooth model loading later)
- make sure you have models compiled (mdx files via make models)
May worth a try: Exclude savx extension from your antivirus? Do you have the same kind?
Other than that, a profiling log from the loading process is welcome...
-geever
SoftwareSimian:
--- Quote from: geever on March 18, 2013, 03:49:20 pm ---Have you compiled the game for yourselves?
--- End quote ---
No, I'm just using the provided nightly Windows build. Updating the binaries with the nightly binaries only made no difference positive or negative.
--- Quote from: geever on March 18, 2013, 03:49:20 pm ---set pre-cache enabled (slower boot time but more smooth model loading later)
--- End quote ---
Is this the same "pre-cache models" option under Options->Overall->Precache Models? If so, I've tried that and either enabled or disabled makes little visible difference in game boot or load game times.
--- Quote from: geever on March 18, 2013, 03:49:20 pm ---make sure you have models compiled (mdx files via make models)
--- End quote ---
I don't see any .mdx files anywhere in the installation director. Where should they live?
--- Quote from: geever on March 18, 2013, 03:49:20 pm ---May worth a try: Exclude savx extension from your antivirus? Do you have the same kind?
--- End quote ---
I disabled my antivirus entirely (Panda Cloud) and it made no difference.
--- Quote from: geever on March 18, 2013, 03:49:20 pm ---Other than that, a profiling log from the loading process is welcome...
--- End quote ---
And how do I make you one?
geever:
--- Quote from: SoftwareSimian on March 18, 2013, 05:05:04 pm ---No, I'm just using the provided nightly Windows build. Updating the binaries with the nightly binaries only made no difference positive or negative.
Is this the same "pre-cache models" option under Options->Overall->Precache Models? If so, I've tried that and either enabled or disabled makes little visible difference in game boot or load game times.
I don't see any .mdx files anywhere in the installation director. Where should they live?
I disabled my antivirus entirely (Panda Cloud) and it made no difference.
And how do I make you one?
--- End quote ---
If you use the installer there isn't really much I think you can do without big efforts (learning how to build and debug) unfortunately. :(
( mdx files are packed in case of the installer. And for profiling you need a special build... )
-geever
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