Hi guys,
I just wanted to know if it was possible to have the campaign mode initiate a series of maps / messages in a defined order, as a way to make a mini-mission arc. So for example...
1) At some point of alien interest you get a message saying that increased alien activity has been spotted in some area (say the alps), and that this is near some important national military installation
2) Sometime later, there's a notification that aliens are attacking the installation itself, and you have to go do a terror mission in the Bunker map. Succeed, message says that you've made them happy, and now the security has been increased to prevent a recurrence. Fail, everyone gets wiped out, nation happiness drops significantly.
3) Then, a few weeks later, you get an urgent message / terror mission: aliens are attempting to avoid the new defenses by attacking the dam upstream, hoping that the subsequent flood will allow them to wipe everyone out. Cue the Dam map (perhaps with a reach-the-bomb victory condition) and the same effect on nation happiness.
I've no idea how much of this is scriptable, or how much is hard-coded into the program (the wiki only talks about entirely new campaigns?). But if it's possible, it would be a great way to give the aliens short term goals as well as the usual terror/scouting/XVI missions.
Cheers!