I was wondering about the resistance values of the armour in the game, specifically those listed in armour.ufo. Where it lists a number after a damage type, is that number a percentage or an absolute value?
So for example, an assault rifle shot does 42 points of damage, +/-5 so a maximum of 47. Normal alien body armour lists its protection against normal_medium as 20, so does this mean the damage is reduced by 20% or 20 points?
Also, how does it stack with the natural resistances of the various alien types?