project-navigation
Personal tools

Author Topic: Geoscape Alien Gunboat  (Read 25323 times)

Offline Lord Drake

  • Rookie
  • ***
  • Posts: 24
  • Meddle not in the affairs of Dragons
    • View Profile
Re: Geoscape Alien Gunboat
« Reply #45 on: July 31, 2012, 07:00:33 am »
If you're worried about making the texture, you can probably do a lot of copying and pasting small little bits of green and other pieces from another texture. Just make sure when you unwrap the model that you don't have any bad stretching.
I could try to splice a texture together, though I'm worried about it matching the scene prop.

EDIT: Sorry peeps, I can't get the texture to look right.
« Last Edit: August 11, 2012, 07:06:04 am by Lord Drake »

Offline Lord Drake

  • Rookie
  • ***
  • Posts: 24
  • Meddle not in the affairs of Dragons
    • View Profile
Re: Geoscape Alien Gunboat
« Reply #46 on: September 07, 2012, 05:36:36 am »
Sorry for the double post. :-[

Got a rough UV map done for the new version of the model, I'm sorry it took so long.


Offline ShipIt

  • Project Artist
  • Captain
  • ***
  • Posts: 906
    • View Profile
Re: Geoscape Alien Gunboat
« Reply #47 on: September 07, 2012, 06:18:44 am »
Good to see you are still working on this.  :)

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: Geoscape Alien Gunboat
« Reply #48 on: September 07, 2012, 04:51:06 pm »
can you please export it in its current stage to either md2 or obj?

Offline Lord Drake

  • Rookie
  • ***
  • Posts: 24
  • Meddle not in the affairs of Dragons
    • View Profile
Re: Geoscape Alien Gunboat
« Reply #49 on: September 08, 2012, 01:06:12 am »
Certainly. ^^ OP will be updated with the file(s) as well.

Shipit:> Yeah sorry, I ended up procrastinating quite a bit. :-[

Offline H-Hour

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1923
    • View Profile
Re: Geoscape Alien Gunboat
« Reply #50 on: September 08, 2012, 10:03:31 am »
Cool, that worked. Thanks. Maybe I need to update my Blender or something.

Offline Lord Drake

  • Rookie
  • ***
  • Posts: 24
  • Meddle not in the affairs of Dragons
    • View Profile
Re: Geoscape Alien Gunboat
« Reply #51 on: September 08, 2012, 07:56:21 pm »
Cool, that worked. Thanks. Maybe I need to update my Blender or something.
Maybe, they like to push out updates pretty often.

Offline H-Hour

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1923
    • View Profile
Re: Geoscape Alien Gunboat
« Reply #52 on: September 09, 2012, 03:39:05 pm »
I've done a quick skin for the gunboat and added it to our repo. It's still not integrated into the game but that will happen soon. Thanks Lord Drake for doing most of the work.

Offline Crystan

  • Project Artist
  • Captain
  • ***
  • Posts: 572
  • UFO:AI Lead Sound Artist
    • View Profile
    • http://crysea.cr.funpic.de/
Re: Geoscape Alien Gunboat
« Reply #53 on: September 09, 2012, 03:51:41 pm »
Good work!

Offline Lord Drake

  • Rookie
  • ***
  • Posts: 24
  • Meddle not in the affairs of Dragons
    • View Profile
Re: Geoscape Alien Gunboat
« Reply #54 on: September 09, 2012, 05:42:49 pm »
Nah, I did the easy part. That skin looks brilliant btw.