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UFO:Alien Invasion
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Xenonauts AI programmer discussion
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Topic: Xenonauts AI programmer discussion (Read 3415 times)
H-Hour
Administrator
PHALANX Commander
Posts: 1923
Xenonauts AI programmer discussion
«
on:
September 24, 2012, 11:51:42 am »
The AI programmer for Xenonauts is setting out his concepts and methods at his blog. There are just two posts so far:
Introduction
Knowledge Systems
Makes for some interesting reading and maybe it will inspire someone to work on our AI.
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homunculus
Sergeant
Posts: 387
Re: Xenonauts AI programmer discussion
«
Reply #1 on:
September 25, 2012, 12:52:29 pm »
misses grouping between aliens, imho.
could be a value in their a* landscape matrix, and would enable some interesting role co-op.
rather than aliens very obviously acting alone otherwise.
http://harry.me/2011/02/17/neat-algorithms---flocking/
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Last Edit: September 25, 2012, 12:58:24 pm by homunculus
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